addLightSource(const LightSource &light_source) | VIEW::Stage | [virtual] |
ambient_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
background_color_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
calculateAbsoluteCoordinates(Vector3 pos) const | VIEW::Stage | |
calculateRelativeCoordinates(Vector3 pos) const | VIEW::Stage | |
camera_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
clear() | VIEW::Stage | [virtual] |
clearLightSources() (defined in VIEW::Stage) | VIEW::Stage | |
coordinateSystemEnabled() const | VIEW::Stage | |
diffuse_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
dump(std::ostream &s=std::cout, Size depth=0) const | VIEW::Stage | [virtual] |
eye_distance_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
focal_distance_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
fog_intensity_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
getAmbientIntensity() const (defined in VIEW::Stage) | VIEW::Stage | |
getBackgroundColor() const | VIEW::Stage | [virtual] |
getCamera() | VIEW::Stage | [virtual] |
getCamera() const | VIEW::Stage | [virtual] |
getDiffuseIntensity() const (defined in VIEW::Stage) | VIEW::Stage | |
getEyeDistance() const | VIEW::Stage | |
getFocalDistance() const | VIEW::Stage | |
getFogIntensity() const (defined in VIEW::Stage) | VIEW::Stage | |
getInfoColor() const | VIEW::Stage | [virtual] |
getLightSources() const | VIEW::Stage | [virtual] |
getShininess() const (defined in VIEW::Stage) | VIEW::Stage | |
getSpecularIntensity() const (defined in VIEW::Stage) | VIEW::Stage | |
info_color_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
light_sources_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
operator==(const Stage &stage) const (defined in VIEW::Stage) | VIEW::Stage | |
removeLightSource(const LightSource &light_source) | VIEW::Stage | [virtual] |
setAmbientIntensity(float value) (defined in VIEW::Stage) | VIEW::Stage | |
setBackgroundColor(const ColorRGBA &color) | VIEW::Stage | [virtual] |
setCamera(const Camera &camera) | VIEW::Stage | [virtual] |
setDiffuseIntensity(float value) (defined in VIEW::Stage) | VIEW::Stage | |
setEyeDistance(float value) | VIEW::Stage | |
setFocalDistance(float value) | VIEW::Stage | |
setFogIntensity(float value) (defined in VIEW::Stage) | VIEW::Stage | |
setInfoColor(const ColorRGBA &color) | VIEW::Stage | [virtual] |
setShininess(float value) (defined in VIEW::Stage) | VIEW::Stage | |
setSpecularIntensity(float value) (defined in VIEW::Stage) | VIEW::Stage | |
setSwapSideBySideStereo(bool state) | VIEW::Stage | |
shininess_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
show_coordinate_system_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
showCoordinateSystem(bool state) | VIEW::Stage | |
specular_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
Stage() | VIEW::Stage | |
Stage(const Stage &stage) | VIEW::Stage | |
swap_side_by_side_stereo_ (defined in VIEW::Stage) | VIEW::Stage | [protected] |
swapSideBySideStereo() const | VIEW::Stage | |
~Stage() | VIEW::Stage | [virtual] |