BALL::GraphEdge< Vertex, Edge, Face > Member List

This is the complete list of members for BALL::GraphEdge< Vertex, Edge, Face >, including all inherited members.
face_BALL::GraphEdge< Vertex, Edge, Face > [protected]
getFace(Position i) const BALL::GraphEdge< Vertex, Edge, Face > [inline]
getIndex() const BALL::GraphEdge< Vertex, Edge, Face > [inline]
getVertex(Position i) const BALL::GraphEdge< Vertex, Edge, Face > [inline]
GraphEdge()BALL::GraphEdge< Vertex, Edge, Face > [inline]
GraphEdge(const GraphEdge< Vertex, Edge, Face > &edge, bool deep=false)BALL::GraphEdge< Vertex, Edge, Face > [inline]
GraphEdge(Vertex *vertex1, Vertex *vertex2, Face *face1, Face *face2, Index index)BALL::GraphEdge< Vertex, Edge, Face > [inline]
GraphFace< Vertex, Edge, Face > classBALL::GraphEdge< Vertex, Edge, Face > [friend]
GraphTriangle< Vertex, Edge, Face > classBALL::GraphEdge< Vertex, Edge, Face > [friend]
GraphVertex< Vertex, Edge, Face > classBALL::GraphEdge< Vertex, Edge, Face > [friend]
index_BALL::GraphEdge< Vertex, Edge, Face > [protected]
operator!=(const Edge &) const BALL::GraphEdge< Vertex, Edge, Face > [inline, virtual]
operator*=(const Edge &) const BALL::GraphEdge< Vertex, Edge, Face > [inline, virtual]
operator=(const GraphEdge< Vertex, Edge, Face > &edge)BALL::GraphEdge< Vertex, Edge, Face > [inline]
operator==(const Edge &) const BALL::GraphEdge< Vertex, Edge, Face > [inline, virtual]
other(const Vertex *vertex) const BALL::GraphEdge< Vertex, Edge, Face > [inline]
other(const Face *face) const BALL::GraphEdge< Vertex, Edge, Face > [inline]
remove(const Face *face)BALL::GraphEdge< Vertex, Edge, Face > [inline]
revert()BALL::GraphEdge< Vertex, Edge, Face > [inline]
set(const GraphEdge< Vertex, Edge, Face > &edge, bool deep=false)BALL::GraphEdge< Vertex, Edge, Face > [inline]
set(Vertex *vertex0, Vertex *vertex1, Face *face0, Face *face1, Index index)BALL::GraphEdge< Vertex, Edge, Face > [inline]
setFace(Position i, Face *face)BALL::GraphEdge< Vertex, Edge, Face > [inline]
setIndex(Index index)BALL::GraphEdge< Vertex, Edge, Face > [inline]
setVertex(Position i, Vertex *vertex)BALL::GraphEdge< Vertex, Edge, Face > [inline]
substitute(const Vertex *old_vertex, Vertex *new_vertex)BALL::GraphEdge< Vertex, Edge, Face > [inline]
substitute(const Face *old_vertex, Face *new_vertex)BALL::GraphEdge< Vertex, Edge, Face > [inline]
vertex_BALL::GraphEdge< Vertex, Edge, Face > [protected]
~GraphEdge()BALL::GraphEdge< Vertex, Edge, Face > [inline, virtual]