, including all inherited members.
apply(UnaryProcessor< Item > &processor) | BALL::HashGrid3< Item > | [inline] |
apply(UnaryProcessor< HashGridBox3< Item > > &processor) | BALL::HashGrid3< Item > | [inline] |
beginBox() | BALL::HashGrid3< Item > | [inline] |
beginBox() const | BALL::HashGrid3< Item > | [inline] |
box_ | BALL::HashGrid3< Item > | [private] |
BoxIterator typedef | BALL::HashGrid3< Item > | |
BoxIteratorPosition typedef | BALL::HashGrid3< Item > | |
BoxIteratorTraits class | BALL::HashGrid3< Item > | [friend] |
calculateMinSpacing(LongIndex memory, const Vector3 &size) | BALL::HashGrid3< Item > | [inline, static] |
clear() | BALL::HashGrid3< Item > | [inline, virtual] |
clear(Position x, Position y, Position z) | BALL::HashGrid3< Item > | [inline] |
clear(const Vector3 &vector) | BALL::HashGrid3< Item > | [inline] |
ConstBoxIterator typedef | BALL::HashGrid3< Item > | |
countNonEmptyBoxes() const | BALL::HashGrid3< Item > | [inline] |
destroy() | BALL::HashGrid3< Item > | [inline] |
destroy(Position x, Position y, Position z) | BALL::HashGrid3< Item > | [inline] |
destroy(const Vector3 &vector) | BALL::HashGrid3< Item > | [inline] |
dimension_x_ | BALL::HashGrid3< Item > | [private] |
dimension_y_ | BALL::HashGrid3< Item > | [private] |
dimension_z_ | BALL::HashGrid3< Item > | [private] |
dump(std::ostream &s=std::cout, Size depth=0) const | BALL::HashGrid3< Item > | [inline, virtual] |
endBox() | BALL::HashGrid3< Item > | [inline] |
endBox() const | BALL::HashGrid3< Item > | [inline] |
get(Vector3 &origin, Vector3 &unit, Size &dimension_x, Size &dimension_y, Size &dimension_z) const | BALL::HashGrid3< Item > | [inline] |
get(HashGrid3 &grid, bool deep=true) const | BALL::HashGrid3< Item > | [inline] |
getBox(Position x, Position y, Position z) | BALL::HashGrid3< Item > | [inline] |
getBox(Position x, Position y, Position z) const | BALL::HashGrid3< Item > | [inline] |
getBox(const Vector3 &vector) | BALL::HashGrid3< Item > | [inline] |
getBox(const Vector3 &vector) const | BALL::HashGrid3< Item > | [inline] |
getClosestItem(const Vector3 &point, Size distance) const | BALL::HashGrid3< Item > | [inline] |
getIndex_(const HashGridBox3< Item > &box) const | BALL::HashGrid3< Item > | [inline, private] |
getIndices(const HashGridBox3< Item > &box, Position &x, Position &y, Position &z) const | BALL::HashGrid3< Item > | [inline] |
getOrigin() | BALL::HashGrid3< Item > | [inline] |
getOrigin() const | BALL::HashGrid3< Item > | [inline] |
getSize() const | BALL::HashGrid3< Item > | [inline] |
getSizeX() const | BALL::HashGrid3< Item > | [inline] |
getSizeY() const | BALL::HashGrid3< Item > | [inline] |
getSizeZ() const | BALL::HashGrid3< Item > | [inline] |
getUnit() | BALL::HashGrid3< Item > | [inline] |
getUnit() const | BALL::HashGrid3< Item > | [inline] |
HashGrid3() | BALL::HashGrid3< Item > | [inline] |
HashGrid3(const Vector3 &origin, Size dimension_x, Size dimension_y, Size dimension_z, float spacing_x, float spacing_y, float spacing_z) | BALL::HashGrid3< Item > | [inline] |
HashGrid3(const Vector3 &origin, Size dimension_x, Size dimension_y, Size dimension_z, float spacing) | BALL::HashGrid3< Item > | [inline] |
HashGrid3(const Vector3 &origin, const Vector3 &size, float spacing) | BALL::HashGrid3< Item > | [inline] |
HashGrid3(const HashGrid3 &grid, bool deep=true) | BALL::HashGrid3< Item > | [inline] |
host(Visitor< HashGrid3 > &visitor) | BALL::HashGrid3< Item > | [inline] |
insert(Position x, Position y, Position z, const Item &item) | BALL::HashGrid3< Item > | [inline] |
insert(const Vector3 &vector, const Item &item) | BALL::HashGrid3< Item > | [inline] |
isEmpty() const | BALL::HashGrid3< Item > | [inline] |
isValid() const | BALL::HashGrid3< Item > | [inline, virtual] |
operator!=(const HashGrid3 &grid) const | BALL::HashGrid3< Item > | [inline] |
operator=(const HashGrid3 &grid) | BALL::HashGrid3< Item > | [inline] |
operator==(const HashGrid3 &grid) const | BALL::HashGrid3< Item > | [inline] |
origin_ | BALL::HashGrid3< Item > | [private] |
remove(Position x, Position y, Position z, const Item &item) | BALL::HashGrid3< Item > | [inline] |
remove(const Vector3 &vector, const Item &item) | BALL::HashGrid3< Item > | [inline] |
set(const Vector3 &origin, const Vector3 &unit, Size dimension_x, Size dimension_y, Size dimension_z) | BALL::HashGrid3< Item > | [inline] |
set(const Vector3 &origin, float unit, Size size) | BALL::HashGrid3< Item > | [inline] |
set(const HashGrid3 &grid, bool deep=true) | BALL::HashGrid3< Item > | [inline] |
setNeighbours_() | BALL::HashGrid3< Item > | [inline, private] |
unit_ | BALL::HashGrid3< Item > | [private] |
~HashGrid3() | BALL::HashGrid3< Item > | [inline, virtual] |