BALL::SnapShotManager Member List

This is the complete list of members for BALL::SnapShotManager, including all inherited members.
applyFirstSnapShot()BALL::SnapShotManager [virtual]
applyLastSnapShot()BALL::SnapShotManager [virtual]
applyNextSnapShot()BALL::SnapShotManager [virtual]
applySnapShot(Size number)BALL::SnapShotManager [virtual]
buffer_counter_BALL::SnapShotManager [protected]
calculateKineticEnergy_()BALL::SnapShotManager [protected]
clear()BALL::SnapShotManager [virtual]
clearBuffer()BALL::SnapShotManager
current_snapshot_BALL::SnapShotManager [protected]
flush_to_disk_frequency_BALL::SnapShotManager [protected]
flushToDisk()BALL::SnapShotManager [virtual]
force_field_ptr_BALL::SnapShotManager [protected]
getCurrentSnapshotNumber() const BALL::SnapShotManager [inline]
getFlushToDiskFrequency() const BALL::SnapShotManager
getForceField() const BALL::SnapShotManager
getNumberOfSnapShotsInBuffer()BALL::SnapShotManager [inline]
getSystem() const BALL::SnapShotManager
getTrajectoryFile() const BALL::SnapShotManager
isValid() const BALL::SnapShotManager [virtual]
operator=(const SnapShotManager &manager)BALL::SnapShotManager
optionsBALL::SnapShotManager
readFromFile()BALL::SnapShotManager
setFlushToDiskFrequency(Size number)BALL::SnapShotManager
setForceField(const ForceField *my_ff)BALL::SnapShotManager
setSystem(System *my_system)BALL::SnapShotManager
setTrajectoryFile(TrajectoryFile *my_file)BALL::SnapShotManager
setup(System *my_system, const ForceField *my_forcefield, TrajectoryFile *my_snapshot_file)BALL::SnapShotManager
setup()BALL::SnapShotManager [virtual]
snapshot_buffer_BALL::SnapShotManager [protected]
SnapShotManager()BALL::SnapShotManager
SnapShotManager(System *my_system, const ForceField *my_force_field, TrajectoryFile *my_snapshot_file)BALL::SnapShotManager
SnapShotManager(System *my_system, const ForceField *my_force_field, const Options &my_options, TrajectoryFile *file)BALL::SnapShotManager
SnapShotManager(const SnapShotManager &manager)BALL::SnapShotManager
system_ptr_BALL::SnapShotManager [protected]
takeSnapShot()BALL::SnapShotManager [virtual]
trajectory_file_ptr_BALL::SnapShotManager [protected]
~SnapShotManager()BALL::SnapShotManager [virtual]