BALL::TContourSurface< T > Member List

This is the complete list of members for BALL::TContourSurface< T >, including all inherited members.
addTriangles_(Cube &cube, const FacetArray &facet_data)BALL::TContourSurface< T > [protected]
clear()BALL::TContourSurface< T > [inline, virtual]
clearNormals()BALL::TSurface< float >
clearTriangles()BALL::TSurface< float >
clearVertices()BALL::TSurface< float >
computeTriangles(Size topology, const TRegularData3D< T > &data)BALL::TContourSurface< T > [protected]
cut_hash_map_BALL::TContourSurface< T > [protected]
get(TSurface &surface) constBALL::TSurface< float >
getArea() constBALL::TSurface< float >
getNormal(Position index)BALL::TSurface< float >
getNormal(Position index) constBALL::TSurface< float >
getNumberOfNormals() constBALL::TSurface< float >
getNumberOfTriangles() constBALL::TSurface< float >
getNumberOfVertices() constBALL::TSurface< float >
getTriangle(Position index)BALL::TSurface< float >
getTriangle(Position index) constBALL::TSurface< float >
getVertex(Position index)BALL::TSurface< float >
getVertex(Position index) constBALL::TSurface< float >
KeyType typedefBALL::TContourSurface< T >
normalBALL::TSurface< float >
Normal typedefBALL::TSurface< float >
operator!=(const TSurface &surface) constBALL::TSurface< float >
operator<<(const TRegularData3D< T > &data)BALL::TContourSurface< T > [inline]
operator=(const TContourSurface< T > &surface)BALL::TContourSurface< T > [inline]
TSurface< float >::operator=(const TSurface &surface)BALL::TSurface< float >
operator==(const TContourSurface< T > &surface) const BALL::TContourSurface< T > [inline]
TSurface< float >::operator==(const TSurface &surface) constBALL::TSurface< float >
PointType typedefBALL::TContourSurface< T >
pushBackNormal(const Normal &n)BALL::TSurface< float >
pushBackTriangle(const Triangle &triangle)BALL::TSurface< float >
pushBackVertex(const Vertex &vertex)BALL::TSurface< float >
readMSMSFile(const String &vert_filename, const String &face_filename)BALL::TSurface< float >
resizeNormals(Size size)BALL::TSurface< float >
resizeTriangles(Size size)BALL::TSurface< float >
resizeVertices(Size size)BALL::TSurface< float >
set(const TSurface &surface)BALL::TSurface< float >
TContourSurface()BALL::TContourSurface< T > [inline]
TContourSurface(T threshold)BALL::TContourSurface< T > [inline]
TContourSurface(const TContourSurface &surface)BALL::TContourSurface< T > [inline]
TContourSurface(const TRegularData3D< T > &data, T threshold=0.0)BALL::TContourSurface< T > [inline]
threshold_BALL::TContourSurface< T > [protected]
triangleBALL::TSurface< float >
TSurface()BALL::TSurface< float >
TSurface(const TSurface &surface)BALL::TSurface< float >
VectorType typedefBALL::TContourSurface< T >
Vertex typedefBALL::TSurface< float >
vertexBALL::TSurface< float >
~TContourSurface()BALL::TContourSurface< T > [inline, virtual]
~TSurface()BALL::TSurface< float > [virtual]