, including all inherited members.
clear() | BALL::VIEW::Disc | [virtual] |
Disc() | BALL::VIEW::Disc | |
Disc(const Disc &disc) | BALL::VIEW::Disc | |
Disc(const Circle3 &circle) | BALL::VIEW::Disc | |
dump(std::ostream &s=std::cout, Size depth=0) const | BALL::VIEW::Disc | [virtual] |
GeometricObject() | BALL::VIEW::GeometricObject | |
GeometricObject(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
get(TCircle3 &circle) const | BALL::TCircle3< float > | [inline, protected] |
get(TVector3< float > &point, TVector3< float > &normal, float &rhs) const | BALL::TCircle3< float > | [inline, protected] |
getCircle() const | BALL::VIEW::Disc | [inline] |
getColor() const | BALL::VIEW::GeometricObject | [inline] |
getColor() | BALL::VIEW::GeometricObject | [inline] |
getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const | BALL::VIEW::GeometricObject | [inline] |
getColors(HashSet< String > &colors) | BALL::VIEW::GeometricObject | |
getComposite() const | BALL::VIEW::GeometricObject | [inline] |
getVertices(vector< Vector3 > &vertices) const | BALL::VIEW::Disc | [virtual] |
has(const TVector3< float > &point, bool on_surface=false) const | BALL::TCircle3< float > | [inline, protected] |
isValid() const | BALL::VIEW::Disc | [virtual] |
n | BALL::TCircle3< float > | [protected] |
operator!=(const TCircle3 &circle) const | BALL::TCircle3< float > | [inline, protected] |
operator<(const GeometricObject &object) const | BALL::VIEW::GeometricObject | [inline] |
operator=(const Disc &Disc) | BALL::VIEW::Disc | |
BALL::VIEW::GeometricObject::operator=(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
TCircle3< float >::operator=(const TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
BALL::operator==(const GeometricObject &object) const | BALL::VIEW::GeometricObject | [inline] |
TCircle3< float >::operator==(const TCircle3 &circle) const | BALL::TCircle3< float > | [inline, protected] |
p | BALL::TCircle3< float > | [protected] |
radius | BALL::TCircle3< float > | [protected] |
set(const Disc &Disc) | BALL::VIEW::Disc | |
BALL::VIEW::GeometricObject::set(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
TCircle3< float >::set(const TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
TCircle3< float >::set(const TVector3< float > &point, const TVector3< float > &normal, const float &rad) | BALL::TCircle3< float > | [inline, protected] |
setCircle(const Circle3 &circle) | BALL::VIEW::Disc | |
setColor(const ColorRGBA &color) | BALL::VIEW::GeometricObject | [inline] |
setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1) | BALL::VIEW::GeometricObject | [inline] |
setComposite(const Composite *composite) | BALL::VIEW::GeometricObject | [inline] |
swap(Disc &Disc) | BALL::VIEW::Disc | |
BALL::VIEW::GeometricObject::swap(GeometricObject &object) | BALL::VIEW::GeometricObject | |
TCircle3< float >::swap(TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
TCircle3() | BALL::TCircle3< float > | [inline, protected] |
TCircle3(const TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
TCircle3(const TVector3< float > &point, const TVector3< float > &normal, const float &radius) | BALL::TCircle3< float > | [inline, protected] |
~Disc() | BALL::VIEW::Disc | [virtual] |
~GeometricObject() | BALL::VIEW::GeometricObject | [virtual] |
~TCircle3() | BALL::TCircle3< float > | [inline, protected, virtual] |