BALL::GraphFace< Vertex, Edge, Face > Member List

This is the complete list of members for BALL::GraphFace< Vertex, Edge, Face >, including all inherited members.
beginEdge()BALL::GraphFace< Vertex, Edge, Face > [inline]
beginEdge() const BALL::GraphFace< Vertex, Edge, Face > [inline]
beginVertex()BALL::GraphFace< Vertex, Edge, Face > [inline]
beginVertex() const BALL::GraphFace< Vertex, Edge, Face > [inline]
ConstEdgeIterator typedefBALL::GraphFace< Vertex, Edge, Face >
ConstVertexIterator typedefBALL::GraphFace< Vertex, Edge, Face >
edge_BALL::GraphFace< Vertex, Edge, Face > [protected]
EdgeIterator typedefBALL::GraphFace< Vertex, Edge, Face >
endEdge()BALL::GraphFace< Vertex, Edge, Face > [inline]
endEdge() const BALL::GraphFace< Vertex, Edge, Face > [inline]
endVertex()BALL::GraphFace< Vertex, Edge, Face > [inline]
endVertex() const BALL::GraphFace< Vertex, Edge, Face > [inline]
getEdge(const Vertex *vertex1, const Vertex *vertex2, Edge *&edge) const BALL::GraphFace< Vertex, Edge, Face > [inline]
getEdges(const Vertex *vertex, Edge *&edge1, Edge *&edge2) const BALL::GraphFace< Vertex, Edge, Face > [inline]
getIndex() const BALL::GraphFace< Vertex, Edge, Face > [inline]
getSimilarEdge(const Edge *edge) const BALL::GraphFace< Vertex, Edge, Face > [inline]
GraphEdge< Vertex, Edge, Face > classBALL::GraphFace< Vertex, Edge, Face > [friend]
GraphFace()BALL::GraphFace< Vertex, Edge, Face > [inline]
GraphFace(const GraphFace< Vertex, Edge, Face > &face, bool deep=false)BALL::GraphFace< Vertex, Edge, Face > [inline]
GraphVertex< Vertex, Edge, Face > classBALL::GraphFace< Vertex, Edge, Face > [friend]
has(Vertex *vertex) const BALL::GraphFace< Vertex, Edge, Face > [inline]
has(Edge *edge) const BALL::GraphFace< Vertex, Edge, Face > [inline]
index_BALL::GraphFace< Vertex, Edge, Face > [protected]
insert(Vertex *vertex)BALL::GraphFace< Vertex, Edge, Face > [inline]
insert(Edge *edge)BALL::GraphFace< Vertex, Edge, Face > [inline]
numberOfEdges() const BALL::GraphFace< Vertex, Edge, Face > [inline]
numberOfVertices() const BALL::GraphFace< Vertex, Edge, Face > [inline]
operator!=(const Face &face) const BALL::GraphFace< Vertex, Edge, Face > [inline, virtual]
operator*=(const Face &face) const BALL::GraphFace< Vertex, Edge, Face > [inline, virtual]
operator=(const GraphFace< Vertex, Edge, Face > &face)BALL::GraphFace< Vertex, Edge, Face > [inline]
operator==(const Face &face) const BALL::GraphFace< Vertex, Edge, Face > [inline, virtual]
remove(Vertex *vertex)BALL::GraphFace< Vertex, Edge, Face > [inline]
remove(Edge *edge)BALL::GraphFace< Vertex, Edge, Face > [inline]
set(const GraphFace< Vertex, Edge, Face > &face, bool deep=false)BALL::GraphFace< Vertex, Edge, Face > [inline]
setIndex(Index index)BALL::GraphFace< Vertex, Edge, Face > [inline]
substitute(const Vertex *old_vertex, Vertex *new_vertex)BALL::GraphFace< Vertex, Edge, Face > [inline]
substitute(const Edge *old_edge, Edge *new_edge)BALL::GraphFace< Vertex, Edge, Face > [inline]
vertex_BALL::GraphFace< Vertex, Edge, Face > [protected]
VertexIterator typedefBALL::GraphFace< Vertex, Edge, Face >
~GraphFace()BALL::GraphFace< Vertex, Edge, Face > [inline, virtual]
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