BALL::VIEW::Mesh Member List

This is the complete list of members for BALL::VIEW::Mesh, including all inherited members.
binaryRead(const String &filename)BALL::VIEW::Mesh
binaryWrite(const String &filename)BALL::VIEW::Mesh
clear()BALL::VIEW::Mesh [virtual]
clearNormals()BALL::TSurface< float >
clearTriangles()BALL::TSurface< float >
clearVertices()BALL::TSurface< float >
colorsBALL::VIEW::MultiColorExtension
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::Mesh [virtual]
GeometricObject()BALL::VIEW::GeometricObject
GeometricObject(const GeometricObject &object)BALL::VIEW::GeometricObject
get(TSurface &surface) constBALL::TSurface< float >
getArea() constBALL::TSurface< float >
getColor() const BALL::VIEW::GeometricObject [inline]
getColor()BALL::VIEW::GeometricObject [inline]
getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const BALL::VIEW::GeometricObject [inline]
BALL::getColors(HashSet< String > &colors)BALL::VIEW::GeometricObject
BALL::VIEW::MultiColorExtension::getColors()BALL::VIEW::MultiColorExtension
BALL::VIEW::MultiColorExtension::getColors() const BALL::VIEW::MultiColorExtension
getComposite() const BALL::VIEW::GeometricObject [inline]
getNormal(Position index)BALL::TSurface< float >
getNormal(Position index) constBALL::TSurface< float >
getNumberOfNormals() constBALL::TSurface< float >
getNumberOfTriangles() constBALL::TSurface< float >
getNumberOfVertices() constBALL::TSurface< float >
getTriangle(Position index)BALL::TSurface< float >
getTriangle(Position index) constBALL::TSurface< float >
getVertex(Position index)BALL::TSurface< float >
getVertex(Position index) constBALL::TSurface< float >
getVertices(vector< Vector3 > &vertices) const BALL::VIEW::Mesh [virtual]
isValid() const BALL::VIEW::Mesh [virtual]
Mesh()BALL::VIEW::Mesh
Mesh(const Mesh &mesh)BALL::VIEW::Mesh
MultiColorExtension()BALL::VIEW::MultiColorExtension
MultiColorExtension(const MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
Normal typedefBALL::TSurface< float >
normalBALL::TSurface< float >
operator!=(const TSurface &surface) constBALL::TSurface< float >
operator<(const GeometricObject &object) const BALL::VIEW::GeometricObject [inline]
operator=(const Mesh &mesh)BALL::VIEW::Mesh
BALL::VIEW::GeometricObject::operator=(const GeometricObject &object)BALL::VIEW::GeometricObject
TSurface< float >::operator=(const TSurface &surface)BALL::TSurface< float >
BALL::VIEW::MultiColorExtension::operator=(const MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
BALL::operator==(const GeometricObject &object) const BALL::VIEW::GeometricObject [inline]
TSurface< float >::operator==(const TSurface &surface) constBALL::TSurface< float >
pushBackNormal(const Normal &n)BALL::TSurface< float >
pushBackTriangle(const Triangle &triangle)BALL::TSurface< float >
pushBackVertex(const Vertex &vertex)BALL::TSurface< float >
readMSMSFile(const String &vert_filename, const String &face_filename)BALL::TSurface< float >
resizeNormals(Size size)BALL::TSurface< float >
resizeTriangles(Size size)BALL::TSurface< float >
resizeVertices(Size size)BALL::TSurface< float >
set(const Mesh &mesh)BALL::VIEW::Mesh
BALL::VIEW::GeometricObject::set(const GeometricObject &object)BALL::VIEW::GeometricObject
TSurface< float >::set(const TSurface &surface)BALL::TSurface< float >
BALL::VIEW::MultiColorExtension::set(const MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
setAlphas(Size alpha)BALL::VIEW::MultiColorExtension
setColor(const ColorRGBA &color)BALL::VIEW::GeometricObject [inline]
setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1)BALL::VIEW::GeometricObject [inline]
setColors(const vector< ColorRGBA > &colors)BALL::VIEW::MultiColorExtension
setComposite(const Composite *composite)BALL::VIEW::GeometricObject [inline]
swap(Mesh &mesh)BALL::VIEW::Mesh
BALL::VIEW::GeometricObject::swap(GeometricObject &object)BALL::VIEW::GeometricObject
BALL::VIEW::MultiColorExtension::swap(MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
triangleBALL::TSurface< float >
TSurface()BALL::TSurface< float >
TSurface(const TSurface &surface)BALL::TSurface< float >
Vertex typedefBALL::TSurface< float >
vertexBALL::TSurface< float >
~GeometricObject()BALL::VIEW::GeometricObject [virtual]
~Mesh()BALL::VIEW::Mesh [virtual]
~MultiColorExtension()BALL::VIEW::MultiColorExtension [virtual]
~TSurface()BALL::TSurface< float > [virtual]
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