, including all inherited members.
AutoDeletable() | BALL::AutoDeletable | [protected] |
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) | BALL::AutoDeletable | [protected] |
clear() | BALL::TVector2< T > | [inline, virtual] |
clearLastPtr() | BALL::AutoDeletable | [inline, static] |
compare(const Object &object) const | BALL::Object | |
dump(std::ostream &s=std::cout, Size depth=0) const | BALL::TVector2< T > | [inline] |
BALL::PersistentObject::dump(::std::ostream &s=std::cout, Size depth=0) const | BALL::Object | [virtual] |
finalize() | BALL::PersistentObject | [inline, virtual] |
getDistance(const TVector2 &vector) const | BALL::TVector2< T > | [inline] |
getHandle() const | BALL::Object | |
getLength() const | BALL::TVector2< T > | [inline] |
getNewHandle() | BALL::Object | [static] |
getNextHandle() | BALL::Object | [static] |
getSquareDistance(const TVector2 &vector) const | BALL::TVector2< T > | [inline] |
getSquareLength() const | BALL::TVector2< T > | [inline] |
getUnit() | BALL::TVector2< T > | [inline, static] |
getZero() | BALL::TVector2< T > | [inline, static] |
isAutoDeletable() const | BALL::AutoDeletable | |
isOrthogonalTo(TVector2 &vector) const | BALL::TVector2< T > | [inline] |
isValid() const | BALL::TVector2< T > | [inline, virtual] |
isZero() const | BALL::TVector2< T > | [inline] |
negate() | BALL::TVector2< T > | [inline] |
normalize() | BALL::TVector2< T > | [inline] |
Object() | BALL::Object | |
Object(const Object &object) | BALL::Object | |
operator delete(void *ptr) | BALL::AutoDeletable | |
operator delete(void *ptr, void *) | BALL::AutoDeletable | |
operator new(size_t size) | BALL::AutoDeletable | |
operator new(size_t size, void *ptr) | BALL::AutoDeletable | |
operator!=(const TVector2 &vector) const | BALL::TVector2< T > | [inline] |
BALL::PersistentObject::operator!=(const Object &object) const | BALL::Object | |
operator*(const T &scalar) const | BALL::TVector2< T > | [inline] |
operator*(const TVector2 &vector) const | BALL::TVector2< T > | [inline] |
operator*=(const T &scalar) | BALL::TVector2< T > | [inline] |
operator+() const | BALL::TVector2< T > | [inline] |
operator+(const TVector2 &b) const | BALL::TVector2< T > | [inline] |
operator+=(const TVector2 &vector) | BALL::TVector2< T > | [inline] |
operator-() const | BALL::TVector2< T > | [inline] |
operator-(const TVector2 &b) const | BALL::TVector2< T > | [inline] |
operator-=(const TVector2 &vector) | BALL::TVector2< T > | [inline] |
operator/(const T &lambda) const | BALL::TVector2< T > | [inline] |
operator/=(const T &lambda) | BALL::TVector2< T > | [inline] |
operator<(const Object &object) const | BALL::Object | |
operator<=(const Object &object) const | BALL::Object | |
operator=(const TVector2 &v) | BALL::TVector2< T > | [inline] |
operator=(const T &value) | BALL::TVector2< T > | [inline] |
operator=(const T *ptr) | BALL::TVector2< T > | [inline] |
BALL::PersistentObject::operator=(const Object &) | BALL::Object | |
operator==(const TVector2 &vector) const | BALL::TVector2< T > | [inline] |
BALL::PersistentObject::operator==(const Object &object) const | BALL::Object | |
operator>(const Object &object) const | BALL::Object | |
operator>=(const Object &object) const | BALL::Object | |
operator>>(PersistenceManager &pm) const | BALL::PersistentObject | |
operator[](Position position) | BALL::TVector2< T > | [inline] |
operator[](Position position) const | BALL::TVector2< T > | [inline] |
PersistentObject() | BALL::PersistentObject | [inline] |
persistentRead(PersistenceManager &pm) | BALL::TVector2< T > | [inline, virtual] |
persistentWrite(PersistenceManager &pm, const char *name=0) const | BALL::TVector2< T > | [inline, virtual] |
set(const T &value) | BALL::TVector2< T > | [inline] |
set(const T &vx, const T &vy) | BALL::TVector2< T > | [inline] |
set(const TVector2 &vector) | BALL::TVector2< T > | [inline] |
setAutoDeletable(bool enable) | BALL::AutoDeletable | |
TVector2() | BALL::TVector2< T > | [inline] |
TVector2(const T &value) | BALL::TVector2< T > | [inline, explicit] |
TVector2(const T &vx, const T &vy) | BALL::TVector2< T > | [inline] |
TVector2(const TVector2 &vector) | BALL::TVector2< T > | [inline] |
TVector2(const T *ptr) | BALL::TVector2< T > | [inline] |
x | BALL::TVector2< T > | |
y | BALL::TVector2< T > | |
~AutoDeletable() | BALL::AutoDeletable | [virtual] |
~Object() | BALL::Object | [virtual] |
~PersistentObject() | BALL::PersistentObject | [inline, virtual] |
~TVector2() | BALL::TVector2< T > | [inline, virtual] |