, including all inherited members.
| clear() | BALL::VIEW::Sphere | [virtual] |
| dump(std::ostream &s=std::cout, Size depth=0) const | BALL::VIEW::Sphere | [virtual] |
| GeometricObject() | BALL::VIEW::GeometricObject | |
| GeometricObject(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
| get(TSphere3 &sphere) const | BALL::TSphere3< T > | [inline, protected] |
| get(TVector3< T > &point, T &r) const | BALL::TSphere3< T > | [inline, protected] |
| getColor() const | BALL::VIEW::GeometricObject | [inline] |
| getColor() | BALL::VIEW::GeometricObject | [inline] |
| getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const | BALL::VIEW::GeometricObject | [inline] |
| getColors(HashSet< String > &colors) | BALL::VIEW::GeometricObject | |
| getComposite() const | BALL::VIEW::GeometricObject | [inline] |
| getPosition() const | BALL::VIEW::Sphere | [inline] |
| getPositionAddress() | BALL::VIEW::Sphere | [inline] |
| getRadius() const | BALL::VIEW::Sphere | [inline] |
| getVertices(vector< Vector3 > &vertices) const | BALL::VIEW::Sphere | [virtual] |
| has(const TVector3< T > &point, bool on_surface=false) const | BALL::TSphere3< T > | [inline, protected] |
| isDefaultPositionAddress() | BALL::VIEW::Sphere | [inline] |
| isEmpty() const | BALL::TSphere3< T > | [inline, protected] |
| isValid() const | BALL::VIEW::Sphere | [virtual] |
| operator!=(const TSphere3 &sphere) const | BALL::TSphere3< T > | [inline, protected] |
| operator<(const GeometricObject &object) const | BALL::VIEW::GeometricObject | [inline] |
| operator=(const Sphere &sphere) | BALL::VIEW::Sphere | |
| BALL::VIEW::GeometricObject::operator=(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
| BALL::TSphere3::operator=(const TSphere3 &sphere) | BALL::TSphere3< T > | [inline, protected] |
| BALL::operator==(const GeometricObject &object) const | BALL::VIEW::GeometricObject | [inline] |
| BALL::TSphere3::operator==(const TSphere3 &sphere) const | BALL::TSphere3< T > | [inline, protected] |
| p | BALL::TSphere3< T > | [protected] |
| point_ptr_ | BALL::VIEW::Sphere | [protected] |
| radius | BALL::TSphere3< T > | [protected] |
| set(const Sphere &sphere) | BALL::VIEW::Sphere | |
| BALL::VIEW::GeometricObject::set(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
| BALL::TSphere3::set(const TSphere3 &sphere) | BALL::TSphere3< T > | [inline, protected] |
| BALL::TSphere3::set(const TVector3< T > &point, const T &r) | BALL::TSphere3< T > | [inline, protected] |
| setColor(const ColorRGBA &color) | BALL::VIEW::GeometricObject | [inline] |
| setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1) | BALL::VIEW::GeometricObject | [inline] |
| setComposite(const Composite *composite) | BALL::VIEW::GeometricObject | [inline] |
| setDefaultPositionAddress() | BALL::VIEW::Sphere | [inline] |
| setPosition(const Vector3 &v3) | BALL::VIEW::Sphere | [inline] |
| setPositionAddress(const Vector3 &v3) | BALL::VIEW::Sphere | [inline] |
| setRadius(float new_radius) | BALL::VIEW::Sphere | [inline] |
| Sphere() | BALL::VIEW::Sphere | |
| Sphere(const Sphere &sphere) | BALL::VIEW::Sphere | |
| swap(Sphere &sphere) | BALL::VIEW::Sphere | |
| BALL::VIEW::GeometricObject::swap(GeometricObject &object) | BALL::VIEW::GeometricObject | |
| BALL::TSphere3::swap(TSphere3 &sphere) | BALL::TSphere3< T > | [inline, protected] |
| TSphere3() | BALL::TSphere3< T > | [inline, protected] |
| TSphere3(const TSphere3 &sphere) | BALL::TSphere3< T > | [inline, protected] |
| TSphere3(const TVector3< T > &point, const T &radius) | BALL::TSphere3< T > | [inline, protected] |
| ~GeometricObject() | BALL::VIEW::GeometricObject | [virtual] |
| ~Sphere() | BALL::VIEW::Sphere | [virtual] |
| ~TSphere3() | BALL::TSphere3< T > | [inline, protected, virtual] |