Renderer
[Visualisation]

Classes

class  BALL::VIEW::GLDisplayList
class  BALL::VIEW::GLRenderer
class  BALL::VIEW::POVRenderer
class  BALL::VIEW::Renderer
class  BALL::VIEW::STLRenderer
class  BALL::VIEW::TilingRenderer
class  BALL::VIEW::MeshBuffer
class  BALL::VIEW::VRMLRenderer

Detailed Description

The VIEW libary currently contains two methods for rendering visualisations:
The obviously most import is the OPENGL renderer which provides hardware acceleration and is e.g. used in the Scene.

In addition it is possible to export a Representation into POVRay format by using the class POVRenderer. This enables high quality rendering of single images e.g. for high resolution images in publications.

If you want to add support for a new type of rendering, create a new derived Renderer class.

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