Go to the documentation of this file. 1 #ifndef INPUTDEVICEDRIVER_H
2 #define INPUTDEVICEDRIVER_H
4 #ifndef BALL_COMMON_GLOBAL_H
8 #include <QtCore/QMutex>
24 virtual bool setUp() = 0;
25 virtual bool tearDown() = 0;
27 void setEnabled(
bool enabled);
30 void setReceiver(
Scene* s);
34 void emitPositionChange(
double x,
double y,
double z,
double a,
double b,
double c);
35 void emitPositionChange(
double x,
double y,
double z,
double q1,
double q2,
double q3,
double q4);
36 void emitHeadChange(
double x,
double y,
double z,
double q1,
double q2,
double q3,
double q4);
48 #endif //INPUTDEVICEDRIVER_H