, including all inherited members.
apply(UnaryProcessor< Item > &processor) (defined in HashGrid3< Item >) | HashGrid3< Item > | |
apply(UnaryProcessor< HashGridBox3< Item > > &processor) (defined in HashGrid3< Item >) | HashGrid3< Item > | |
beginBox() (defined in HashGrid3< Item >) | HashGrid3< Item > | |
beginBox() const (defined in HashGrid3< Item >) | HashGrid3< Item > | |
BoxIterator typedef (defined in HashGrid3< Item >) | HashGrid3< Item > | |
BoxIteratorPosition typedef (defined in HashGrid3< Item >) | HashGrid3< Item > | |
BoxIteratorTraits (defined in HashGrid3< Item >) | HashGrid3< Item > | [friend] |
calculateMinSpacing(LongIndex memory, const Vector3 &size) | HashGrid3< Item > | [static] |
clear() | HashGrid3< Item > | [virtual] |
clear(Position x, Position y, Position z) | HashGrid3< Item > | |
clear(const Vector3 &vector) | HashGrid3< Item > | |
ConstBoxIterator typedef (defined in HashGrid3< Item >) | HashGrid3< Item > | |
countNonEmptyBoxes() const | HashGrid3< Item > | |
destroy() | HashGrid3< Item > | |
destroy(Position x, Position y, Position z) | HashGrid3< Item > | |
destroy(const Vector3 &vector) | HashGrid3< Item > | |
dump(std::ostream &s=std::cout, Size depth=0) const | HashGrid3< Item > | [virtual] |
endBox() (defined in HashGrid3< Item >) | HashGrid3< Item > | |
endBox() const (defined in HashGrid3< Item >) | HashGrid3< Item > | |
get(Vector3 &origin, Vector3 &unit, Size &dimension_x, Size &dimension_y, Size &dimension_z) const (defined in HashGrid3< Item >) | HashGrid3< Item > | |
get(HashGrid3 &grid, bool deep=true) const (defined in HashGrid3< Item >) | HashGrid3< Item > | |
getBox(Position x, Position y, Position z) | HashGrid3< Item > | |
getBox(Position x, Position y, Position z) const | HashGrid3< Item > | |
getBox(const Vector3 &vector) | HashGrid3< Item > | |
getBox(const Vector3 &vector) const | HashGrid3< Item > | |
getClosestItem(const Vector3 &point, Size distance) const | HashGrid3< Item > | |
getIndices(const HashGridBox3< Item > &box, Position &x, Position &y, Position &z) const | HashGrid3< Item > | |
getOrigin() | HashGrid3< Item > | |
getOrigin() const | HashGrid3< Item > | |
getSize() const | HashGrid3< Item > | |
getSizeX() const | HashGrid3< Item > | |
getSizeY() const | HashGrid3< Item > | |
getSizeZ() const | HashGrid3< Item > | |
getUnit() | HashGrid3< Item > | |
getUnit() const | HashGrid3< Item > | |
HashGrid3() | HashGrid3< Item > | |
HashGrid3(const Vector3 &origin, Size dimension_x, Size dimension_y, Size dimension_z, float spacing_x, float spacing_y, float spacing_z) | HashGrid3< Item > | |
HashGrid3(const Vector3 &origin, Size dimension_x, Size dimension_y, Size dimension_z, float spacing) | HashGrid3< Item > | |
HashGrid3(const Vector3 &origin, const Vector3 &size, float spacing) | HashGrid3< Item > | |
HashGrid3(const HashGrid3 &grid, bool deep=true) | HashGrid3< Item > | |
host(Visitor< HashGrid3 > &visitor) (defined in HashGrid3< Item >) | HashGrid3< Item > | |
insert(Position x, Position y, Position z, const Item &item) | HashGrid3< Item > | |
insert(const Vector3 &vector, const Item &item) | HashGrid3< Item > | |
isEmpty() const | HashGrid3< Item > | |
isValid() const | HashGrid3< Item > | [virtual] |
operator!=(const HashGrid3 &grid) const | HashGrid3< Item > | |
operator=(const HashGrid3 &grid) | HashGrid3< Item > | |
operator==(const HashGrid3 &grid) const | HashGrid3< Item > | |
remove(Position x, Position y, Position z, const Item &item) | HashGrid3< Item > | |
remove(const Vector3 &vector, const Item &item) | HashGrid3< Item > | |
set(const Vector3 &origin, const Vector3 &unit, Size dimension_x, Size dimension_y, Size dimension_z) | HashGrid3< Item > | |
set(const Vector3 &origin, float unit, Size size) | HashGrid3< Item > | |
set(const HashGrid3 &grid, bool deep=true) | HashGrid3< Item > | |
~HashGrid3() | HashGrid3< Item > | [virtual] |