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Triangle Member List

This is the complete list of members for Triangle, including all inherited members.

edge_ (defined in GraphTriangle< TrianglePoint, TriangleEdge, Triangle >)GraphTriangle< TrianglePoint, TriangleEdge, Triangle > [protected]
getEdge(Position i) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getEdge(const TrianglePoint *vertex1, const TrianglePoint *vertex2, TriangleEdge *&edge) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getEdges(const TrianglePoint *vertex, TriangleEdge *&edge1, TriangleEdge *&edge2) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getIndex() const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getOppositeEdge(const TrianglePoint *vertex) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getOppositeVertex(const TriangleEdge *edge) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getPoint(Position i) const Triangle
getRelativeIndex(const TrianglePoint *vertex) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getRelativeIndex(const TriangleEdge *edge) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getSimilarEdge(const TriangleEdge *edge, TriangleEdge *&similar_edge) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
getVertex(Position i) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
GraphEdge<Vertex,Edge,Face> (defined in GraphTriangle< TrianglePoint, TriangleEdge, Triangle >)GraphTriangle< TrianglePoint, TriangleEdge, Triangle > [friend]
GraphTriangle()GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
GraphTriangle(const GraphTriangle< TrianglePoint, TriangleEdge, Triangle > &face, bool deep=false)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
GraphTriangle(TrianglePoint *vertex1, TrianglePoint *vertex2, TrianglePoint *vertex3, TriangleEdge *edge1, TriangleEdge *edge2, TriangleEdge *edge3, Index index)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
GraphVertex<Vertex,Edge,Face> (defined in GraphTriangle< TrianglePoint, TriangleEdge, Triangle >)GraphTriangle< TrianglePoint, TriangleEdge, Triangle > [friend]
has(TrianglePoint *vertex) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
has(TriangleEdge *edge) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
index_ (defined in GraphTriangle< TrianglePoint, TriangleEdge, Triangle >)GraphTriangle< TrianglePoint, TriangleEdge, Triangle > [protected]
operator *=(const Triangle &) const Triangle [virtual]
operator!=(const Triangle &) const Triangle [virtual]
operator=(const Triangle &triangle)Triangle
GraphTriangle< TrianglePoint, TriangleEdge, Triangle >::operator=(const GraphTriangle< TrianglePoint, TriangleEdge, Triangle > &face)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
operator==(const Triangle &) const Triangle [virtual]
remove(TriangleEdge *edge)Triangle
SASTriangulator (defined in Triangle)Triangle [friend]
SESTriangulator (defined in Triangle)Triangle [friend]
set(const Triangle &triangle, bool deep=false)Triangle
GraphTriangle< TrianglePoint, TriangleEdge, Triangle >::set(const GraphTriangle< TrianglePoint, TriangleEdge, Triangle > &face, bool deep=false)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
GraphTriangle< TrianglePoint, TriangleEdge, Triangle >::set(TrianglePoint *vertex1, TrianglePoint *vertex2, TrianglePoint *vertex3, TriangleEdge *edge1, TriangleEdge *edge2, TriangleEdge *edge3, Index index)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
setEdge(Position i, TriangleEdge *edge)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
setIndex(Index index)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
setPoint(Position i, TrianglePoint *point)Triangle
setVertex(Position i, TrianglePoint *vertex)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
substitute(const TrianglePoint *old_vertex, TrianglePoint *new_vertex)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
substitute(const TriangleEdge *old_edge, TriangleEdge *new_edge)GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
third(const TrianglePoint *v1, const TrianglePoint *v2) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
third(const TriangleEdge *e1, const TriangleEdge *e2) const GraphTriangle< TrianglePoint, TriangleEdge, Triangle >
Triangle()Triangle
Triangle(const Triangle &triangle, bool deep=false)Triangle
TriangleEdge (defined in Triangle)Triangle [friend]
TrianglePoint (defined in Triangle)Triangle [friend]
TriangulatedSAS (defined in Triangle)Triangle [friend]
TriangulatedSES (defined in Triangle)Triangle [friend]
TriangulatedSphere (defined in Triangle)Triangle [friend]
TriangulatedSurface (defined in Triangle)Triangle [friend]
vertex_ (defined in GraphTriangle< TrianglePoint, TriangleEdge, Triangle >)GraphTriangle< TrianglePoint, TriangleEdge, Triangle > [protected]
~GraphTriangle()GraphTriangle< TrianglePoint, TriangleEdge, Triangle > [virtual]
~Triangle()Triangle [virtual]