, including all inherited members.
| beginEdge() (defined in TriangulatedSurface) | TriangulatedSurface | |
| beginEdge() const (defined in TriangulatedSurface) | TriangulatedSurface | |
| beginPoint() (defined in TriangulatedSurface) | TriangulatedSurface | |
| beginPoint() const (defined in TriangulatedSurface) | TriangulatedSurface | |
| beginTriangle() (defined in TriangulatedSurface) | TriangulatedSurface | |
| beginTriangle() const (defined in TriangulatedSurface) | TriangulatedSurface | |
| blowUp(const double &r) | TriangulatedSurface | |
| canBeCopied() const (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| clear() | TriangulatedSurface | |
| ConstEdgeIterator typedef (defined in TriangulatedSurface) | TriangulatedSurface | |
| ConstPointIterator typedef (defined in TriangulatedSurface) | TriangulatedSurface | |
| ConstTriangleIterator typedef (defined in TriangulatedSurface) | TriangulatedSurface | |
| copy(const TriangulatedSurface &surface) (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| cut(const TPlane3< double > &plane, const double &fuzzy=0) | TriangulatedSurface | |
| deleteIsolatedEdges() | TriangulatedSurface | |
| deleteIsolatedPoints() | TriangulatedSurface | |
| EdgeIterator typedef (defined in TriangulatedSurface) | TriangulatedSurface | |
| edges_ (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| endEdge() (defined in TriangulatedSurface) | TriangulatedSurface | |
| endEdge() const (defined in TriangulatedSurface) | TriangulatedSurface | |
| endPoint() (defined in TriangulatedSurface) | TriangulatedSurface | |
| endPoint() const (defined in TriangulatedSurface) | TriangulatedSurface | |
| endTriangle() (defined in TriangulatedSurface) | TriangulatedSurface | |
| endTriangle() const (defined in TriangulatedSurface) | TriangulatedSurface | |
| exportSurface(Surface &surface) | TriangulatedSurface | |
| getBorder(std::list< TriangleEdge * > &border) | TriangulatedSurface | |
| icosaeder(bool out=true) | TriangulatedSphere | |
| insert(TrianglePoint *point) | TriangulatedSurface | |
| insert(TriangleEdge *edge) | TriangulatedSurface | |
| insert(Triangle *triangle) | TriangulatedSurface | |
| join(TriangulatedSurface &source) | TriangulatedSurface | |
| number_of_edges_ (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| number_of_points_ (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| number_of_triangles_ (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| numberOfEdges() const | TriangulatedSurface | |
| numberOfPoints() const | TriangulatedSurface | |
| numberOfTriangles() const | TriangulatedSurface | |
| operator+=(const TriangulatedSurface &surface) | TriangulatedSurface | |
| operator=(const TriangulatedSphere &sphere) | TriangulatedSphere | |
| TriangulatedSurface::operator=(const TriangulatedSurface &surface) | TriangulatedSurface | |
| PointIterator typedef (defined in TriangulatedSurface) | TriangulatedSurface | |
| points_ (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| refine(Position iterations, bool out=true) | TriangulatedSphere | |
| remove(TrianglePoint *point, bool deep=true) | TriangulatedSurface | |
| remove(PointIterator p, bool deep=true) | TriangulatedSurface | |
| remove(TriangleEdge *edge, bool deep=true) | TriangulatedSurface | |
| remove(EdgeIterator e, bool deep=true) | TriangulatedSurface | |
| remove(Triangle *triangle, bool deep=true) | TriangulatedSurface | |
| remove(TriangleIterator t, bool deep=true) | TriangulatedSurface | |
| set(const TriangulatedSphere &sphere, bool=true) | TriangulatedSphere | |
| TriangulatedSurface::set(const TriangulatedSurface &surface, bool=true) | TriangulatedSurface | |
| setIndices() | TriangulatedSurface | |
| shift(const TVector3< double > &c) | TriangulatedSurface | |
| shrink() | TriangulatedSurface | |
| TriangleIterator typedef (defined in TriangulatedSurface) | TriangulatedSurface | |
| triangles_ (defined in TriangulatedSurface) | TriangulatedSurface | [protected] |
| TriangulatedSphere() | TriangulatedSphere | |
| TriangulatedSphere(const TriangulatedSphere &sphere, bool=true) | TriangulatedSphere | |
| TriangulatedSurface() | TriangulatedSurface | |
| TriangulatedSurface(const TriangulatedSurface &surface, bool=true) | TriangulatedSurface | |
| ~TriangulatedSphere() | TriangulatedSphere | [virtual] |
| ~TriangulatedSurface() | TriangulatedSurface | [virtual] |