AMBIENT enum value | VIEW::LightSource | |
angle_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
color_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
direction_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
DIRECTIONAL enum value (defined in VIEW::LightSource) | VIEW::LightSource | |
dump(std::ostream &s=std::cout, Size depth=0) const | VIEW::LightSource | [virtual] |
getAngle() const | VIEW::LightSource | |
getColor() const | VIEW::LightSource | |
getDirection() const | VIEW::LightSource | |
getIntensity() const | VIEW::LightSource | |
getPosition() const | VIEW::LightSource | |
getType() const | VIEW::LightSource | |
intensity_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
isRelativeToCamera() const | VIEW::LightSource | |
LightSource() | VIEW::LightSource | |
LightSource(const LightSource &light_source) | VIEW::LightSource | |
operator<(const LightSource &light) const | VIEW::LightSource | |
operator=(const LightSource &light) (defined in VIEW::LightSource) | VIEW::LightSource | |
operator==(const LightSource &light_source) const (defined in VIEW::LightSource) | VIEW::LightSource | |
position_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
POSITIONAL enum value | VIEW::LightSource | |
r_direction_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
r_position_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
relative_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
setAngle(const Angle &angle) | VIEW::LightSource | |
setColor(const ColorRGBA &color) | VIEW::LightSource | |
setDirection(const Vector3 &direction) | VIEW::LightSource | |
setIntensity(float intensity) | VIEW::LightSource | |
setPosition(const Vector3 &position) | VIEW::LightSource | |
setRelativeToCamera(bool state) | VIEW::LightSource | |
setType(Types type) | VIEW::LightSource | |
type_ (defined in VIEW::LightSource) | VIEW::LightSource | [protected] |
Types enum name | VIEW::LightSource | |
~LightSource() | VIEW::LightSource | [virtual] |