, including all inherited members.
| angle_ | BALL::SASEdge | [protected] |
| circle_ | BALL::SASEdge | [protected] |
| face_ | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [protected] |
| getAngle() const | BALL::SASEdge | |
| getCircle() const | BALL::SASEdge | |
| getFace(Position i) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| getIndex() const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| getVertex(Position i) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| GraphEdge() | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| GraphEdge(const GraphEdge< SASVertex, SASEdge, SASFace > &edge, bool deep=false) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| GraphEdge(SASVertex *vertex1, SASVertex *vertex2, SASFace *face1, SASFace *face2, Index index) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| GraphFace< Vertex, Edge, Face > class | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [friend] |
| GraphTriangle< Vertex, Edge, Face > class | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [friend] |
| GraphVertex< Vertex, Edge, Face > class | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [friend] |
| index_ | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [protected] |
| isFree() const | BALL::SASEdge | |
| operator!=(const SASEdge &) const | BALL::SASEdge | [virtual] |
| operator*=(const SASEdge &) const | BALL::SASEdge | [virtual] |
| operator=(const SASEdge &sasedge) | BALL::SASEdge | |
| GraphEdge< SASVertex, SASEdge, SASFace >::operator=(const GraphEdge< SASVertex, SASEdge, SASFace > &edge) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| operator==(const SASEdge &) const | BALL::SASEdge | [virtual] |
| other(const SASVertex *vertex) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| other(const SASFace *face) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| remove(const SASFace *face) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| revert() | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| SASEdge() | BALL::SASEdge | |
| SASEdge(const SASEdge &sasedge, bool deep=false) | BALL::SASEdge | |
| SASEdge(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, const TCircle3< double > &circle, const TAngle< double > &angle, Index index) | BALL::SASEdge | |
| SASFace class | BALL::SASEdge | [friend] |
| SASTriangulator class | BALL::SASEdge | [friend] |
| SASVertex class | BALL::SASEdge | [friend] |
| set(const SASEdge &sasedge, bool deep=false) | BALL::SASEdge | |
| set(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, const TCircle3< double > &circle, const TAngle< double > &angle, Index index) | BALL::SASEdge | |
| GraphEdge< SASVertex, SASEdge, SASFace >::set(const GraphEdge< SASVertex, SASEdge, SASFace > &edge, bool deep=false) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| GraphEdge< SASVertex, SASEdge, SASFace >::set(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, Index index) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| setAngle(const TAngle< double > &angle) | BALL::SASEdge | |
| setCircle(const TCircle3< double > ¢er) | BALL::SASEdge | |
| setFace(Position i, SASFace *face) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| setIndex(Index index) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| setVertex(Position i, SASVertex *vertex) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| SolventAccessibleSurface class | BALL::SASEdge | [friend] |
| substitute(const SASVertex *old_vertex, SASVertex *new_vertex) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| substitute(const SASFace *old_vertex, SASFace *new_vertex) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | |
| TriangulatedSAS class | BALL::SASEdge | [friend] |
| vertex_ | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [protected] |
| ~GraphEdge() | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | [virtual] |
| ~SASEdge() | BALL::SASEdge | [virtual] |