BALL::TRegularData2D< ValueType > Member List

This is the complete list of members for BALL::TRegularData2D< ValueType >, including all inherited members.
begin() const BALL::TRegularData2D< ValueType > [inline]
begin()BALL::TRegularData2D< ValueType > [inline]
binaryRead(const String &filename)BALL::TRegularData2D< ValueType > [inline]
binaryWrite(const String &filename) const BALL::TRegularData2D< ValueType > [inline]
clear()BALL::TRegularData2D< ValueType > [inline, virtual]
const_iterator typedefBALL::TRegularData2D< ValueType >
const_reference typedefBALL::TRegularData2D< ValueType >
ConstIterator typedefBALL::TRegularData2D< ValueType >
CoordinateType typedefBALL::TRegularData2D< ValueType >
data_BALL::TRegularData2D< ValueType > [protected]
difference_type typedefBALL::TRegularData2D< ValueType >
dimension_BALL::TRegularData2D< ValueType > [protected]
empty() const BALL::TRegularData2D< ValueType > [inline]
end() const BALL::TRegularData2D< ValueType > [inline]
end()BALL::TRegularData2D< ValueType > [inline]
getClosestIndex(const CoordinateType &v) const BALL::TRegularData2D< ValueType >
getClosestValue(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
getClosestValue(const CoordinateType &x)BALL::TRegularData2D< ValueType >
getCoordinates(const IndexType &index) const BALL::TRegularData2D< ValueType >
getCoordinates(Position index) const BALL::TRegularData2D< ValueType > [inline]
getData(const IndexType &index) const BALL::TRegularData2D< ValueType >
getData(const IndexType &index)BALL::TRegularData2D< ValueType >
getData(Position index) const BALL::TRegularData2D< ValueType > [inline]
getData(Position index)BALL::TRegularData2D< ValueType > [inline]
getDimension() const BALL::TRegularData2D< ValueType > [inline]
getEnclosingIndices(const CoordinateType &r, Position &ll, Position &lr, Position &ul, Position &ur) const BALL::TRegularData2D< ValueType >
getEnclosingValues(const CoordinateType &r, ValueType &ll, ValueType &lr, ValueType &ul, ValueType &ur) const BALL::TRegularData2D< ValueType >
getInterpolatedValue(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
getLowerIndex(const CoordinateType &v) const BALL::TRegularData2D< ValueType >
getOrigin() const BALL::TRegularData2D< ValueType > [inline]
getSize() const BALL::TRegularData2D< ValueType > [inline]
getSpacing() const BALL::TRegularData2D< ValueType > [inline]
isInside(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
iterator typedefBALL::TRegularData2D< ValueType >
Iterator typedefBALL::TRegularData2D< ValueType >
max_size() const BALL::TRegularData2D< ValueType > [inline]
operator!=(const TRegularData2D< ValueType > &data) const BALL::TRegularData2D< ValueType > [inline]
operator()(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
operator=(const TRegularData2D< ValueType > &data)BALL::TRegularData2D< ValueType > [inline]
operator==(const TRegularData2D< ValueType > &data) const BALL::TRegularData2D< ValueType > [inline]
operator[](const IndexType &index) const BALL::TRegularData2D< ValueType > [inline]
operator[](const IndexType &index)BALL::TRegularData2D< ValueType > [inline]
operator[](Position index) const BALL::TRegularData2D< ValueType > [inline]
operator[](Position index)BALL::TRegularData2D< ValueType > [inline]
origin_BALL::TRegularData2D< ValueType > [protected]
pointer typedefBALL::TRegularData2D< ValueType >
reference typedefBALL::TRegularData2D< ValueType >
rescale(const IndexType &new_size)BALL::TRegularData2D< ValueType >
resize(const IndexType &new_size)BALL::TRegularData2D< ValueType >
setDimension(const CoordinateType &dimension)BALL::TRegularData2D< ValueType > [inline]
setOrigin(const CoordinateType &origin)BALL::TRegularData2D< ValueType >
size() const BALL::TRegularData2D< ValueType > [inline]
size_BALL::TRegularData2D< ValueType > [protected]
size_type typedefBALL::TRegularData2D< ValueType >
spacing_BALL::TRegularData2D< ValueType > [protected]
swap(TRegularData2D< ValueType > &data)BALL::TRegularData2D< ValueType > [inline]
TRegularData2D()BALL::TRegularData2D< ValueType > [inline]
TRegularData2D(const TRegularData2D< ValueType > &data)BALL::TRegularData2D< ValueType > [inline]
TRegularData2D(const CoordinateType &origin, const CoordinateType &dimension, const CoordinateType &spacing)BALL::TRegularData2D< ValueType >
TRegularData2D(const IndexType &size, const CoordinateType &origin=CoordinateType(0.0), const CoordinateType &dimension=CoordinateType(1.0))BALL::TRegularData2D< ValueType >
value_type typedefBALL::TRegularData2D< ValueType >
VectorType typedefBALL::TRegularData2D< ValueType >
~TRegularData2D()BALL::TRegularData2D< ValueType > [inline, virtual]