, including all inherited members.
ACTIVE_STEREO enum value | BALL::VIEW::GLRenderer | |
all_names_ | BALL::VIEW::GLRenderer | [protected] |
AutoDeletable() | BALL::AutoDeletable | [protected] |
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) | BALL::AutoDeletable | [protected] |
bottom_ | BALL::VIEW::GLRenderer | [protected] |
bufferingDependentRender_(const Representation &repr, BufferMode mode) | BALL::VIEW::GLRenderer | [virtual] |
BufferMode enum name | BALL::VIEW::GLRenderer | |
bufferRepresentation(const Representation &rep) | BALL::VIEW::GLRenderer | [virtual] |
camera_ | BALL::VIEW::Renderer | [protected] |
camera_offset_ | BALL::VIEW::Renderer | [protected] |
cel_texture_ | BALL::VIEW::GLRenderer | [protected] |
clear() | BALL::VIEW::GLRenderer | [virtual] |
clearLastPtr() | BALL::AutoDeletable | [inline, static] |
clearNames_() | BALL::VIEW::GLRenderer | [protected] |
clearVertexBuffersFor(Representation &rep) | BALL::VIEW::GLRenderer | |
compare(const Object &object) const | BALL::Object | |
createBoxes_() | BALL::VIEW::GLRenderer | [protected] |
createDotBox_() | BALL::VIEW::GLRenderer | [protected] |
createDottedSphere_(int precision) | BALL::VIEW::GLRenderer | [protected] |
createLineBox_() | BALL::VIEW::GLRenderer | [protected] |
createSolidBox_() | BALL::VIEW::GLRenderer | [protected] |
createSpheres_() | BALL::VIEW::GLRenderer | [protected] |
createTextureFromGrid(const RegularData3D &grid, const ColorMap &map) | BALL::VIEW::GLRenderer | |
createTubes_() | BALL::VIEW::GLRenderer | [protected] |
DIRECT_RENDERING enum value | BALL::VIEW::GLRenderer | |
display_lists_ | BALL::VIEW::GLRenderer | [protected] |
display_lists_index_ | BALL::VIEW::GLRenderer | [protected] |
DISPLAY_LISTS_RENDERING enum value | BALL::VIEW::GLRenderer | |
DisplayListHashMap typedef | BALL::VIEW::GLRenderer | [protected] |
drawBuffered(const Representation &rep) | BALL::VIEW::GLRenderer | |
drawed_mesh_ | BALL::VIEW::GLRenderer | [protected] |
drawed_other_object_ | BALL::VIEW::GLRenderer | [protected] |
drawing_mode_ | BALL::VIEW::GLRenderer | [protected] |
drawing_precision_ | BALL::VIEW::GLRenderer | [protected] |
DUAL_VIEW_DIFFERENT_DISPLAY_STEREO enum value | BALL::VIEW::GLRenderer | |
DUAL_VIEW_STEREO enum value | BALL::VIEW::GLRenderer | |
dump(std::ostream &s, Size depth) const | BALL::VIEW::GLRenderer | |
BALL::VIEW::Renderer::dump(::std::ostream &s=std::cout, Size depth=0) const | BALL::Object | [virtual] |
enableVertexBuffers(bool state) | BALL::VIEW::GLRenderer | |
enterPickingMode() | BALL::VIEW::GLRenderer | |
exitPickingMode() | BALL::VIEW::GLRenderer | |
far_ | BALL::VIEW::GLRenderer | [protected] |
finish() | BALL::VIEW::Renderer | [virtual] |
generateIlluminationTexture_(float ka, float kd, float kr, float shininess) | BALL::VIEW::GLRenderer | [protected] |
GeometricObjectHashMap typedef | BALL::VIEW::GLRenderer | [protected] |
getDrawingMode() const | BALL::VIEW::GLRenderer | |
getExtensions() | BALL::VIEW::GLRenderer | |
getFrustum(float &near, float &far, float &left, float &right, float &top, float &bottom) | BALL::VIEW::GLRenderer | |
getHandle() const | BALL::Object | |
getHeight() const | BALL::VIEW::Renderer | [inline, virtual] |
getName(const GeometricObject &object) | BALL::VIEW::GLRenderer | [inline] |
getNewHandle() | BALL::Object | [static] |
getNextHandle() | BALL::Object | [static] |
getObject(GLRenderer::Name name) const | BALL::VIEW::GLRenderer | |
getOpenGLVersion() | BALL::VIEW::GLRenderer | |
getRenderer() | BALL::VIEW::GLRenderer | |
getRenderMode() const | BALL::VIEW::GLRenderer | |
getSmoothLines() | BALL::VIEW::GLRenderer | [virtual] |
getStage() const | BALL::VIEW::Renderer | [inline, virtual] |
getStereoMode() const | BALL::VIEW::GLRenderer | |
getTextureIndex_(Position x, Position y, Position z, Size width, Size height) | BALL::VIEW::GLRenderer | [inline, protected] |
getVendor() | BALL::VIEW::GLRenderer | |
getWidth() const | BALL::VIEW::Renderer | [inline, virtual] |
getXScale() const | BALL::VIEW::GLRenderer | |
getYScale() const | BALL::VIEW::GLRenderer | |
GL_boxes_list_ | BALL::VIEW::GLRenderer | [protected] |
GL_spheres_list_ | BALL::VIEW::GLRenderer | [protected] |
GL_tubes_list_ | BALL::VIEW::GLRenderer | [protected] |
GLRenderer() | BALL::VIEW::GLRenderer | |
GLU_quadric_obj_ | BALL::VIEW::GLRenderer | [protected] |
grid_to_texture_ | BALL::VIEW::GLRenderer | [protected] |
hasDisplayListFor(const Representation &rep) const | BALL::VIEW::GLRenderer | |
hasStage() const | BALL::VIEW::Renderer | |
height_ | BALL::VIEW::Renderer | [protected] |
init(Scene &scene) | BALL::VIEW::GLRenderer | [virtual] |
init(const Stage &stage, float width, float height) | BALL::VIEW::GLRenderer | [virtual] |
initAlwaysFront() | BALL::VIEW::GLRenderer | |
initDrawingMeshes_() | BALL::VIEW::GLRenderer | [protected] |
initDrawingOthers_() | BALL::VIEW::GLRenderer | [protected] |
initGLU_(DrawingMode mode) | BALL::VIEW::GLRenderer | [protected] |
initPerspective() | BALL::VIEW::GLRenderer | |
initSolid() | BALL::VIEW::GLRenderer | |
initTransparent() | BALL::VIEW::GLRenderer | |
isAutoDeletable() const | BALL::AutoDeletable | |
isContinuous() | BALL::VIEW::Renderer | [inline] |
isExtensionSupported(const String &extension) const | BALL::VIEW::GLRenderer | |
isValid() const | BALL::Object | [virtual] |
left_ | BALL::VIEW::GLRenderer | [protected] |
line_list_ | BALL::VIEW::GLRenderer | [protected] |
line_tex_ | BALL::VIEW::GLRenderer | [protected] |
line_texture_bind_ | BALL::VIEW::GLRenderer | [protected] |
map3DToViewport(const Vector3 &vec) | BALL::VIEW::GLRenderer | [virtual] |
mapViewplaneToScreen_() | BALL::VIEW::GLRenderer | [protected] |
mapViewportTo3D(Position x, Position y) | BALL::VIEW::GLRenderer | [virtual] |
MeshBufferHashMap typedef | BALL::VIEW::GLRenderer | [protected] |
model_type_ | BALL::VIEW::GLRenderer | [protected] |
Name typedef | BALL::VIEW::GLRenderer | |
name_to_object_ | BALL::VIEW::GLRenderer | [protected] |
NameHashMap typedef | BALL::VIEW::GLRenderer | [protected] |
near_ | BALL::VIEW::GLRenderer | [protected] |
NO_STEREO enum value | BALL::VIEW::GLRenderer | |
normal_vector_ | BALL::VIEW::GLRenderer | [protected] |
normalVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | [protected] |
Object() | BALL::Object | |
Object(const Object &object) | BALL::Object | |
object_buffer_ | BALL::VIEW::GLRenderer | [protected] |
object_to_name_ | BALL::VIEW::GLRenderer | [protected] |
operator delete(void *ptr) | BALL::AutoDeletable | |
operator delete(void *ptr, void *) | BALL::AutoDeletable | |
operator new(size_t size) | BALL::AutoDeletable | |
operator new(size_t size, void *ptr) | BALL::AutoDeletable | |
operator!=(const Object &object) const | BALL::Object | |
operator<(const Object &object) const | BALL::Object | |
operator<=(const Object &object) const | BALL::Object | |
operator=(const Object &) | BALL::Object | |
operator==(const Renderer &) const | BALL::VIEW::Renderer | [inline] |
BALL::Object::operator==(const Object &object) const | BALL::Object | |
operator>(const Object &object) const | BALL::Object | |
operator>=(const Object &object) const | BALL::Object | |
picking_mode_ | BALL::VIEW::GLRenderer | [protected] |
pickObjects1(Position x1, Position y1, Position x2, Position y2) | BALL::VIEW::GLRenderer | |
pickObjects2(List< GeometricObject * > &objects) | BALL::VIEW::GLRenderer | |
REBUILD_DISPLAY_LISTS enum value | BALL::VIEW::GLRenderer | |
removeRepresentation(const Representation &rep) | BALL::VIEW::GLRenderer | [virtual] |
removeTextureFor_(const RegularData3D &grid) | BALL::VIEW::GLRenderer | |
render(const Representation &representation, bool for_display_list=false) | BALL::VIEW::GLRenderer | [virtual] |
render_(const GeometricObject *object) | BALL::VIEW::Renderer | [virtual] |
render_mode_ | BALL::VIEW::GLRenderer | [protected] |
RENDER_MODE_ALWAYS_FRONT enum value | BALL::VIEW::GLRenderer | |
RENDER_MODE_SOLID enum value | BALL::VIEW::GLRenderer | |
RENDER_MODE_TRANSPARENT enum value | BALL::VIEW::GLRenderer | |
RENDER_MODE_UNDEFINED enum value | BALL::VIEW::GLRenderer | |
renderBox_(const Box &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderClippingPlane_(const ClippingPlane &plane) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderDisc_(const Disc &) | BALL::VIEW::GLRenderer | [protected, virtual] |
Renderer() | BALL::VIEW::Renderer | |
Renderer(const Renderer &renderer) | BALL::VIEW::Renderer | |
renderGridVisualisation_(const GridVisualisation &vol) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderLabel_(const Label &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderLine_(const Line &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderMesh_(const Mesh &) | BALL::VIEW::GLRenderer | [protected, virtual] |
RenderMode enum name | BALL::VIEW::GLRenderer | |
renderMultiLine_(const MultiLine &line) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderOneRepresentation(const Representation &representation) | BALL::VIEW::Renderer | [virtual] |
renderPoint_(const Point &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderQuadMesh_(const QuadMesh &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderRepresentation_(const Representation &representation, bool for_display_list) | BALL::VIEW::GLRenderer | [protected] |
renderRepresentations_(BufferMode mode) | BALL::VIEW::GLRenderer | [protected] |
renderRuler() | BALL::VIEW::GLRenderer | [protected, virtual] |
renderSimpleBox_(const SimpleBox &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderSphere_(const Sphere &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderToBuffer(RenderTarget *renderTarget, BufferMode) | BALL::VIEW::GLRenderer | [virtual] |
renderTube_(const Tube &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderTwoColoredLine_(const TwoColoredLine &) | BALL::VIEW::GLRenderer | [protected, virtual] |
renderTwoColoredTube_(const TwoColoredTube &) | BALL::VIEW::GLRenderer | [protected, virtual] |
rep_to_buffers_ | BALL::VIEW::GLRenderer | [protected] |
right_ | BALL::VIEW::GLRenderer | [protected] |
rotateVector3Angle_(const Vector3 &v, Real angle) | BALL::VIEW::GLRenderer | [protected] |
scale_(float f) | BALL::VIEW::GLRenderer | [protected] |
scaleVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | [protected] |
Scene class | BALL::VIEW::GLRenderer | [friend] |
scene_ | BALL::VIEW::Renderer | [protected] |
setAntialiasing(bool state) | BALL::VIEW::GLRenderer | |
setAutoDeletable(bool enable) | BALL::AutoDeletable | |
setColor4ub_(const GeometricObject &object) | BALL::VIEW::GLRenderer | [protected] |
setColorRGBA_(const ColorRGBA &color) | BALL::VIEW::GLRenderer | |
setLights(bool reset_all=false) | BALL::VIEW::GLRenderer | [virtual] |
setPreviewMode(bool show_preview) | BALL::VIEW::Renderer | [inline, virtual] |
setRenderMode(RenderMode mode) | BALL::VIEW::GLRenderer | [inline] |
setSize(float width, float height) | BALL::VIEW::GLRenderer | [virtual] |
setSmoothLines(bool smooth_lines) | BALL::VIEW::GLRenderer | [virtual] |
setStage(const Stage &stage) | BALL::VIEW::Renderer | [inline, virtual] |
setStereoMode(StereoMode state) | BALL::VIEW::GLRenderer | |
setupGridClipPlanes_(const GridVisualisation &slice) | BALL::VIEW::GLRenderer | [protected] |
setupStereo(float eye_separation, float focal_length) | BALL::VIEW::GLRenderer | [virtual] |
show_light_sources_ | BALL::VIEW::Renderer | [protected] |
show_preview_ | BALL::VIEW::Renderer | [protected] |
showLightSources(bool show_light_sources) | BALL::VIEW::Renderer | [inline, virtual] |
single_pick_ | BALL::VIEW::GLRenderer | [protected] |
smooth_lines_ | BALL::VIEW::GLRenderer | [protected] |
sphere_list_ | BALL::VIEW::GLRenderer | [protected] |
stage_ | BALL::VIEW::Renderer | [protected] |
stereo_ | BALL::VIEW::GLRenderer | [protected] |
StereoMode enum name | BALL::VIEW::GLRenderer | |
subdivideTriangle_(Vector3 &v1, Vector3 &v2, Vector3 &v3, int precision) | BALL::VIEW::GLRenderer | [protected] |
texCoordVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | [inline, protected] |
top_ | BALL::VIEW::GLRenderer | [protected] |
translateVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | [protected] |
updateBackgroundColor() | BALL::VIEW::GLRenderer | [virtual] |
updateCamera(const Camera *camera=0) | BALL::VIEW::GLRenderer | [virtual] |
use_continuous_loop_ | BALL::VIEW::Renderer | [protected] |
use_vertex_buffer_ | BALL::VIEW::GLRenderer | [protected] |
useContinuousLoop(bool use_loop) | BALL::VIEW::Renderer | [inline, virtual] |
vertexBuffersEnabled() const | BALL::VIEW::GLRenderer | |
vertexBuffersSupported() const | BALL::VIEW::GLRenderer | |
vertexVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | |
volume_width_ | BALL::VIEW::Renderer | [protected] |
width_ | BALL::VIEW::Renderer | [protected] |
x_scale_ | BALL::VIEW::GLRenderer | [protected] |
y_scale_ | BALL::VIEW::GLRenderer | [protected] |
~AutoDeletable() | BALL::AutoDeletable | [virtual] |
~GLRenderer() | BALL::VIEW::GLRenderer | [virtual] |
~Object() | BALL::Object | [virtual] |
~Renderer() | BALL::VIEW::Renderer | [inline, virtual] |