00001 #include <BALL/VIEW/INPUT/inputDeviceDriver.h> 00002 00003 namespace BALL 00004 { 00005 namespace VIEW 00006 { 00007 class FakeDriver : public InputDeviceDriver, protected QThread 00008 { 00009 public: 00010 FakeDriver(Scene* receiver) 00011 : InputDeviceDriver(receiver) {} 00012 bool setUp() { return true; } 00013 bool tearDown() { return true; } 00014 00015 void setEnabled(bool enabled) { InputDeviceDriver::setEnabled(enabled); if(enabled) start(); } 00016 00017 private: 00018 void run() { while(true) { emitPositionChange(1,2,-3,4,5,6); msleep(20); } } 00019 }; 00020 } 00021 }