#include <BALL/common.h>#include <BALL/SYSTEM/file.h>#include <vector>#include <iostream>#include <fstream>#include <iterator>#include <algorithm>Go to the source code of this file.
Classes | |
| class | BALL::TRegularData1D< ValueType > |
| struct | BALL::TRegularData1D< ValueType >::BlockValueType |
The block data type for reading and writing binary data. More... | |
Namespaces | |
| namespace | BALL |
Typedefs | |
| typedef TRegularData1D< float > | BALL::RegularData1D |
Functions | |
Stream I/O | |
| template<typename ValueType > | |
| std::ostream & | BALL::operator<< (std::ostream &os, const TRegularData1D< ValueType > &data) |
Output operator. | |
| template<typename ValueType > | |
| std::istream & | BALL::operator>> (std::istream &is, TRegularData1D< ValueType > &grid) |
Input operator. | |