renderTarget.h File Reference

#include <BALL/COMMON/global.h>
#include <BALL/COMMON/exception.h>
#include <assert.h>
#include <vector>
#include <boost/smart_ptr.hpp>
#include <boost/shared_array.hpp>
#include <BALL/VIEW/RENDERING/pixelFormat.h>

Go to the source code of this file.


Classes

struct  BALL::VIEW::Resolution
class  BALL::VIEW::FrameBufferFormat
class  BALL::VIEW::FrameBuffer
class  BALL::VIEW::RenderTarget

Namespaces

namespace  BALL
namespace  BALL::VIEW

Typedefs

typedef std::vector
< FrameBufferFormat > 
BALL::VIEW::BufferFormatList
typedef boost::shared_ptr
< FrameBuffer > 
BALL::VIEW::FrameBufferPtr

Functions

std::ostream & BALL::VIEW::operator<< (std::ostream &o, const FrameBufferFormat &f)