BALL::SASFace Member List

This is the complete list of members for BALL::SASFace, including all inherited members.
beginEdge()BALL::GraphFace< SASVertex, SASEdge, SASFace >
beginEdge() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
beginOrientation()BALL::SASFace
beginOrientation() const BALL::SASFace
beginVertex()BALL::GraphFace< SASVertex, SASEdge, SASFace >
beginVertex() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
ConstEdgeIterator typedefBALL::GraphFace< SASVertex, SASEdge, SASFace >
ConstOrientationIterator typedefBALL::SASFace
ConstVertexIterator typedefBALL::GraphFace< SASVertex, SASEdge, SASFace >
edge_BALL::GraphFace< SASVertex, SASEdge, SASFace > [protected]
EdgeIterator typedefBALL::GraphFace< SASVertex, SASEdge, SASFace >
endEdge()BALL::GraphFace< SASVertex, SASEdge, SASFace >
endEdge() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
endOrientation()BALL::SASFace
endOrientation() const BALL::SASFace
endVertex()BALL::GraphFace< SASVertex, SASEdge, SASFace >
endVertex() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
getEdge(const SASVertex *vertex1, const SASVertex *vertex2, SASEdge *&edge) constBALL::GraphFace< SASVertex, SASEdge, SASFace >
getEdges(const SASVertex *vertex, SASEdge *&edge1, SASEdge *&edge2) constBALL::GraphFace< SASVertex, SASEdge, SASFace >
getIndex() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
getSimilarEdge(const SASEdge *edge) constBALL::GraphFace< SASVertex, SASEdge, SASFace >
getSphere() const BALL::SASFace
GraphEdge< Vertex, Edge, Face > classBALL::GraphFace< SASVertex, SASEdge, SASFace > [friend]
GraphFace()BALL::GraphFace< SASVertex, SASEdge, SASFace >
GraphFace(const GraphFace< SASVertex, SASEdge, SASFace > &face, bool deep=false)BALL::GraphFace< SASVertex, SASEdge, SASFace >
GraphVertex< Vertex, Edge, Face > classBALL::GraphFace< SASVertex, SASEdge, SASFace > [friend]
has(SASVertex *vertex) constBALL::GraphFace< SASVertex, SASEdge, SASFace >
has(SASEdge *edge) constBALL::GraphFace< SASVertex, SASEdge, SASFace >
index_BALL::GraphFace< SASVertex, SASEdge, SASFace > [protected]
insert(SASVertex *vertex)BALL::GraphFace< SASVertex, SASEdge, SASFace >
insert(SASEdge *edge)BALL::GraphFace< SASVertex, SASEdge, SASFace >
numberOfEdges() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
numberOfVertices() constBALL::GraphFace< SASVertex, SASEdge, SASFace >
operator!=(const SASFace &) const BALL::SASFace [virtual]
operator*=(const SASFace &) const BALL::SASFace [virtual]
operator=(const SASFace &sasface)BALL::SASFace
GraphFace< SASVertex, SASEdge, SASFace >::operator=(const GraphFace< SASVertex, SASEdge, SASFace > &face)BALL::GraphFace< SASVertex, SASEdge, SASFace >
operator==(const SASFace &) const BALL::SASFace [virtual]
orientation_BALL::SASFace [protected]
OrientationIterator typedefBALL::SASFace
remove(SASVertex *vertex)BALL::GraphFace< SASVertex, SASEdge, SASFace >
remove(SASEdge *edge)BALL::GraphFace< SASVertex, SASEdge, SASFace >
SASEdge classBALL::SASFace [friend]
SASFace()BALL::SASFace
SASFace(const SASFace &sasface, bool deep=false)BALL::SASFace
SASTriangulator classBALL::SASFace [friend]
SASVertex classBALL::SASFace [friend]
set(const SASFace &sasface, bool deep=false)BALL::SASFace
GraphFace< SASVertex, SASEdge, SASFace >::set(const GraphFace< SASVertex, SASEdge, SASFace > &face, bool deep=false)BALL::GraphFace< SASVertex, SASEdge, SASFace >
setIndex(Index index)BALL::GraphFace< SASVertex, SASEdge, SASFace >
setSphere(const TSphere3< double > &sphere)BALL::SASFace
SolventAccessibleSurface classBALL::SASFace [friend]
sphere_BALL::SASFace [protected]
substitute(const SASVertex *old_vertex, SASVertex *new_vertex)BALL::GraphFace< SASVertex, SASEdge, SASFace >
substitute(const SASEdge *old_edge, SASEdge *new_edge)BALL::GraphFace< SASVertex, SASEdge, SASFace >
TriangulatedSAS classBALL::SASFace [friend]
vertex_BALL::GraphFace< SASVertex, SASEdge, SASFace > [protected]
VertexIterator typedefBALL::GraphFace< SASVertex, SASEdge, SASFace >
~GraphFace()BALL::GraphFace< SASVertex, SASEdge, SASFace > [virtual]
~SASFace()BALL::SASFace [virtual]