operator!=(const Triangle &triangle) const | BALL::TSurface< T >::Triangle | [inline] |
operator==(const Triangle &triangle) const | BALL::TSurface< T >::Triangle | [inline] |
v1 | BALL::TSurface< T >::Triangle | |
v2 | BALL::TSurface< T >::Triangle | |
v3 | BALL::TSurface< T >::Triangle |