, including all inherited members.
| clear() | BALL::VIEW::Disc | [virtual] |
| Disc() | BALL::VIEW::Disc | |
| Disc(const Disc &disc) | BALL::VIEW::Disc | |
| Disc(const Circle3 &circle) | BALL::VIEW::Disc | |
| dump(std::ostream &s=std::cout, Size depth=0) const | BALL::VIEW::Disc | [virtual] |
| GeometricObject() | BALL::VIEW::GeometricObject | |
| GeometricObject(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
| get(TCircle3 &circle) const | BALL::TCircle3< float > | [inline, protected] |
| get(TVector3< float > &point, TVector3< float > &normal, float &rhs) const | BALL::TCircle3< float > | [inline, protected] |
| getCircle() const | BALL::VIEW::Disc | [inline] |
| getColor() const | BALL::VIEW::GeometricObject | [inline] |
| getColor() | BALL::VIEW::GeometricObject | [inline] |
| getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const | BALL::VIEW::GeometricObject | [inline] |
| getColors(HashSet< String > &colors) | BALL::VIEW::GeometricObject | |
| getComposite() const | BALL::VIEW::GeometricObject | [inline] |
| getVertices(vector< Vector3 > &vertices) const | BALL::VIEW::Disc | [virtual] |
| has(const TVector3< float > &point, bool on_surface=false) const | BALL::TCircle3< float > | [inline, protected] |
| isValid() const | BALL::VIEW::Disc | [virtual] |
| n | BALL::TCircle3< float > | [protected] |
| operator!=(const TCircle3 &circle) const | BALL::TCircle3< float > | [inline, protected] |
| operator<(const GeometricObject &object) const | BALL::VIEW::GeometricObject | [inline] |
| operator=(const Disc &Disc) | BALL::VIEW::Disc | |
| BALL::VIEW::GeometricObject::operator=(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
| TCircle3< float >::operator=(const TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
| BALL::operator==(const GeometricObject &object) const | BALL::VIEW::GeometricObject | [inline] |
| TCircle3< float >::operator==(const TCircle3 &circle) const | BALL::TCircle3< float > | [inline, protected] |
| p | BALL::TCircle3< float > | [protected] |
| radius | BALL::TCircle3< float > | [protected] |
| set(const Disc &Disc) | BALL::VIEW::Disc | |
| BALL::VIEW::GeometricObject::set(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
| TCircle3< float >::set(const TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
| TCircle3< float >::set(const TVector3< float > &point, const TVector3< float > &normal, const float &rad) | BALL::TCircle3< float > | [inline, protected] |
| setCircle(const Circle3 &circle) | BALL::VIEW::Disc | |
| setColor(const ColorRGBA &color) | BALL::VIEW::GeometricObject | [inline] |
| setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1) | BALL::VIEW::GeometricObject | [inline] |
| setComposite(const Composite *composite) | BALL::VIEW::GeometricObject | [inline] |
| swap(Disc &Disc) | BALL::VIEW::Disc | |
| BALL::VIEW::GeometricObject::swap(GeometricObject &object) | BALL::VIEW::GeometricObject | |
| TCircle3< float >::swap(TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
| TCircle3() | BALL::TCircle3< float > | [inline, protected] |
| TCircle3(const TCircle3 &circle) | BALL::TCircle3< float > | [inline, protected] |
| TCircle3(const TVector3< float > &point, const TVector3< float > &normal, const float &radius) | BALL::TCircle3< float > | [inline, protected] |
| ~Disc() | BALL::VIEW::Disc | [virtual] |
| ~GeometricObject() | BALL::VIEW::GeometricObject | [virtual] |
| ~TCircle3() | BALL::TCircle3< float > | [inline, protected, virtual] |