BALL::VIEW::SimpleBox Member List

This is the complete list of members for BALL::VIEW::SimpleBox, including all inherited members.
aBALL::TSimpleBox3< float >
bBALL::TSimpleBox3< float >
clear()BALL::VIEW::SimpleBox [virtual]
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::SimpleBox [virtual]
GeometricObject()BALL::VIEW::GeometricObject
GeometricObject(const GeometricObject &object)BALL::VIEW::GeometricObject
get(TSimpleBox3 &box) constBALL::TSimpleBox3< float >
get(TVector3< float > &lower, TVector3< float > &upper) constBALL::TSimpleBox3< float >
get(float &ax, float &ay, float &az, float &bx, float &by, float &bz) constBALL::TSimpleBox3< float >
getColor() const BALL::VIEW::GeometricObject [inline]
getColor()BALL::VIEW::GeometricObject [inline]
getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const BALL::VIEW::GeometricObject [inline]
getColors(HashSet< String > &colors)BALL::VIEW::GeometricObject
getComposite() const BALL::VIEW::GeometricObject [inline]
getDepth() constBALL::TSimpleBox3< float >
getHeight() constBALL::TSimpleBox3< float >
getSurface() constBALL::TSimpleBox3< float >
getVertices(vector< Vector3 > &vertices) const BALL::VIEW::SimpleBox [virtual]
getVolume() constBALL::TSimpleBox3< float >
getWidth() constBALL::TSimpleBox3< float >
has(const TVector3< float > &point, bool on_surface=false) constBALL::TSimpleBox3< float >
isIntersecting(const TSimpleBox3 &box) constBALL::TSimpleBox3< float >
isValid() const BALL::VIEW::SimpleBox [virtual]
join(const TSimpleBox3 &box)BALL::TSimpleBox3< float >
operator!=(const TSimpleBox3 &box) constBALL::TSimpleBox3< float >
operator<(const GeometricObject &object) const BALL::VIEW::GeometricObject [inline]
operator=(const SimpleBox &box)BALL::VIEW::SimpleBox
TSimpleBox3< float >::operator=(const TSimpleBox3 &box)BALL::TSimpleBox3< float >
BALL::VIEW::GeometricObject::operator=(const GeometricObject &object)BALL::VIEW::GeometricObject
TSimpleBox3< float >::operator==(const TSimpleBox3 &box) constBALL::TSimpleBox3< float >
BALL::VIEW::GeometricObject::operator==(const GeometricObject &object) const BALL::VIEW::GeometricObject [inline]
set(const SimpleBox &box)BALL::VIEW::SimpleBox
TSimpleBox3< float >::set(const TSimpleBox3 &box)BALL::TSimpleBox3< float >
TSimpleBox3< float >::set(const TVector3< float > &lower, const TVector3< float > &upper)BALL::TSimpleBox3< float >
TSimpleBox3< float >::set(const float &ax, const float &ay, const float &az, const float &bx, const float &by, const float &bz)BALL::TSimpleBox3< float >
BALL::VIEW::GeometricObject::set(const GeometricObject &object)BALL::VIEW::GeometricObject
setColor(const ColorRGBA &color)BALL::VIEW::GeometricObject [inline]
setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1)BALL::VIEW::GeometricObject [inline]
setComposite(const Composite *composite)BALL::VIEW::GeometricObject [inline]
SimpleBox()BALL::VIEW::SimpleBox
SimpleBox(const SimpleBox &box)BALL::VIEW::SimpleBox
TSimpleBox3< float >::swap(TSimpleBox3 &box)BALL::TSimpleBox3< float >
BALL::VIEW::GeometricObject::swap(GeometricObject &object)BALL::VIEW::GeometricObject
TSimpleBox3()BALL::TSimpleBox3< float >
TSimpleBox3(const TSimpleBox3 &box)BALL::TSimpleBox3< float >
TSimpleBox3(const TVector3< float > &a, const TVector3< float > &b)BALL::TSimpleBox3< float >
TSimpleBox3(const float &ax, const float &ay, const float &az, const float &bx, const float &by, const float &bz)BALL::TSimpleBox3< float >
~GeometricObject()BALL::VIEW::GeometricObject [virtual]
~SimpleBox()BALL::VIEW::SimpleBox [virtual]
~TSimpleBox3()BALL::TSimpleBox3< float > [inline, virtual]