#include <BALL/common.h>
#include <BALL/MATHS/vector3.h>
#include <BALL/MATHS/simpleBox3.h>
#include <BALL/KERNEL/atom.h>
#include <BALL/KERNEL/fragment.h>
#include <BALL/CONCEPT/processor.h>
#include <BALL/DATATYPE/string.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | BALL::BoundingBoxProcessor |
class | BALL::GeometricCenterProcessor |
class | BALL::FragmentDistanceCollector |
Namespaces | |
namespace | BALL |
Functions | |
Angle Calculation | |
BALL_EXPORT Angle | BALL::calculateTorsionAngle (const Atom &a1, const Atom &a2, const Atom &a3, const Atom &a4) throw (Exception::IllegalPosition) |
BALL_EXPORT Angle | BALL::calculateBondAngle (const Atom &a1, const Atom &a2, const Atom &a3) throw (Exception::IllegalPosition) |