peak.h File Reference

#include <BALL/MATHS/vector3.h>
#include <BALL/MATHS/vector2.h>
#include <BALL/CONCEPT/property.h>
#include <iostream>

Go to the source code of this file.


Classes

class  BALL::Peak< PositionType >

Namespaces

namespace  BALL

Typedefs

Convenience typedefs
typedef Peak< floatBALL::Peak1D
typedef Peak< Vector2 > BALL::Peak2D
typedef Peak< Vector3 > BALL::Peak3D

Functions

template<typename PositionType >
std::ostream & BALL::operator<< (std::ostream &os, const Peak< PositionType > &peak)