#include <BALL/MATHS/vector3.h>
#include <BALL/MATHS/vector2.h>
#include <BALL/CONCEPT/property.h>
#include <iostream>
Go to the source code of this file.
Classes | |
class | BALL::Peak< PositionType > |
Namespaces | |
namespace | BALL |
Typedefs | |
Convenience typedefs | |
typedef Peak< float > | BALL::Peak1D |
typedef Peak< Vector2 > | BALL::Peak2D |
typedef Peak< Vector3 > | BALL::Peak3D |
Functions | |
template<typename PositionType > | |
std::ostream & | BALL::operator<< (std::ostream &os, const Peak< PositionType > &peak) |