, including all inherited members.
beginEdge() | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
beginEdge() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
beginVertex() | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
beginVertex() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
ConstEdgeIterator typedef | BALL::GraphFace< Vertex, Edge, Face > | |
ConstVertexIterator typedef | BALL::GraphFace< Vertex, Edge, Face > | |
edge_ | BALL::GraphFace< Vertex, Edge, Face > | [protected] |
EdgeIterator typedef | BALL::GraphFace< Vertex, Edge, Face > | |
endEdge() | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
endEdge() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
endVertex() | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
endVertex() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
getEdge(const Vertex *vertex1, const Vertex *vertex2, Edge *&edge) const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
getEdges(const Vertex *vertex, Edge *&edge1, Edge *&edge2) const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
getIndex() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
getSimilarEdge(const Edge *edge) const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
GraphEdge< Vertex, Edge, Face > class | BALL::GraphFace< Vertex, Edge, Face > | [friend] |
GraphFace() | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
GraphFace(const GraphFace< Vertex, Edge, Face > &face, bool deep=false) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
GraphVertex< Vertex, Edge, Face > class | BALL::GraphFace< Vertex, Edge, Face > | [friend] |
has(Vertex *vertex) const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
has(Edge *edge) const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
index_ | BALL::GraphFace< Vertex, Edge, Face > | [protected] |
insert(Vertex *vertex) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
insert(Edge *edge) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
numberOfEdges() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
numberOfVertices() const | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
operator!=(const Face &face) const | BALL::GraphFace< Vertex, Edge, Face > | [inline, virtual] |
operator*=(const Face &face) const | BALL::GraphFace< Vertex, Edge, Face > | [inline, virtual] |
operator=(const GraphFace< Vertex, Edge, Face > &face) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
operator==(const Face &face) const | BALL::GraphFace< Vertex, Edge, Face > | [inline, virtual] |
remove(Vertex *vertex) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
remove(Edge *edge) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
set(const GraphFace< Vertex, Edge, Face > &face, bool deep=false) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
setIndex(Index index) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
substitute(const Vertex *old_vertex, Vertex *new_vertex) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
substitute(const Edge *old_edge, Edge *new_edge) | BALL::GraphFace< Vertex, Edge, Face > | [inline] |
vertex_ | BALL::GraphFace< Vertex, Edge, Face > | [protected] |
VertexIterator typedef | BALL::GraphFace< Vertex, Edge, Face > | |
~GraphFace() | BALL::GraphFace< Vertex, Edge, Face > | [inline, virtual] |