BALL::VIEW::AddBackboneModel Member List

This is the complete list of members for BALL::VIEW::AddBackboneModel, including all inherited members.
AddBackboneModel()BALL::VIEW::AddBackboneModel
AddBackboneModel(const AddBackboneModel &add_Backbone_model)BALL::VIEW::AddBackboneModel
argument_pointer typedefBALL::UnaryFunctor< Composite, Processor::Result >
argument_reference typedefBALL::UnaryFunctor< Composite, Processor::Result >
argument_type typedefBALL::UnaryFunctor< Composite, Processor::Result >
assignModelType(ModelPart &part)BALL::VIEW::AddBackboneModel [protected, virtual]
backbone_BALL::VIEW::AddBackboneModel [protected]
beginNamedProperty()BALL::PropertyManager
calculateGuidePoints_()BALL::VIEW::AddBackboneModel [protected, virtual]
calculateModelParts(Protein &protein)BALL::VIEW::AddBackboneModel [protected, virtual]
calculateRibbonEllipse_(float ribbon_width, float ribbon_height)BALL::VIEW::AddBackboneModel [inline, protected]
calculateRibbonPoints_(Vector3 xn, Vector3 dir, vector< Vector3 > &points)BALL::VIEW::AddBackboneModel [inline, protected]
calculateTubePoints_(Vector3 right, Vector3 dir, vector< Vector3 > &points)BALL::VIEW::AddBackboneModel [inline, protected]
care_for_SS_BALL::VIEW::AddBackboneModel [protected]
clear()BALL::VIEW::AddBackboneModel [virtual]
clear_()BALL::VIEW::AddBackboneModel [protected, virtual]
clearComposites()BALL::VIEW::ModelProcessor [inline, virtual]
clearProperty(Property property)BALL::PropertyManager
clearProperty(const string &name)BALL::PropertyManager
collectPositions(vector< Residue * > residues)BALL::VIEW::AddBackboneModel [protected, virtual]
const_argument_pointer typedefBALL::UnaryFunctor< Composite, Processor::Result >
const_argument_reference typedefBALL::UnaryFunctor< Composite, Processor::Result >
countNamedProperties() const BALL::PropertyManager
countProperties() const BALL::PropertyManager
createGeometricObjects()BALL::VIEW::AddBackboneModel [virtual]
createModel_(Position set_pos, Position model_pos)BALL::VIEW::AddBackboneModel [protected, virtual]
createRibbon_(Position set_pos, Position model_pos)BALL::VIEW::AddBackboneModel [protected, virtual]
createTube_(Position set_pos, Position model_pos)BALL::VIEW::AddBackboneModel [protected, virtual]
destroy()BALL::PropertyManager [virtual]
drawing_precision_BALL::VIEW::ModelProcessor [protected]
dummy_chain_BALL::VIEW::AddBackboneModel [protected]
dummy_protein_BALL::VIEW::AddBackboneModel [protected]
dummy_ss_BALL::VIEW::AddBackboneModel [protected]
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::AddBackboneModel [virtual]
endNamedProperty()BALL::PropertyManager
evaluateBSpline(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, float x, Vector3 &result)BALL::VIEW::AddBackboneModel [inline, protected]
finish()BALL::UnaryProcessor< Composite > [inline, virtual]
geometric_objects_BALL::VIEW::ModelProcessor [protected]
get(PropertyManager &property_manager) const BALL::PropertyManager
getBitVector()BALL::PropertyManager
getBitVector() const BALL::PropertyManager
getDrawingPrecision() const BALL::VIEW::ModelProcessor
getGeometricObjects()BALL::VIEW::ModelProcessor [inline]
getGeometricObjects() const BALL::VIEW::ModelProcessor [inline]
getNamedProperty(Position index) const BALL::PropertyManager
getNamedProperty(Position index)BALL::PropertyManager
getProperty(const string &name) const BALL::PropertyManager
getSurfaceDrawingPrecision() const BALL::VIEW::ModelProcessor
getTubeRadius() const BALL::VIEW::AddBackboneModel [inline]
guide_points_BALL::VIEW::AddBackboneModel [protected]
hasProperty(Property property) const BALL::PropertyManager
hasProperty(const string &name) const BALL::PropertyManager
interpolate_()BALL::VIEW::AddBackboneModel [protected, virtual]
interpolated_points_BALL::VIEW::AddBackboneModel [protected]
interpolation_steps_BALL::VIEW::AddBackboneModel [protected]
isValid() const BALL::VIEW::ModelProcessor [inline, virtual]
last_protein_BALL::VIEW::AddBackboneModel [protected]
middle_ribbon_BALL::VIEW::AddBackboneModel [protected]
middle_slide_BALL::VIEW::AddBackboneModel [protected]
model_parts_BALL::VIEW::AddBackboneModel [protected]
ModelProcessor()BALL::VIEW::ModelProcessor
ModelProcessor(const ModelProcessor &model_processor)BALL::VIEW::ModelProcessor
ModelTypes enum nameBALL::VIEW::AddBackboneModel [protected]
NUCLEIC_ACID enum valueBALL::VIEW::AddBackboneModel [protected]
number_of_ribbons_BALL::VIEW::AddBackboneModel [protected]
offsets_BALL::VIEW::AddBackboneModel [protected]
operator BitVector &()BALL::PropertyManager
operator!=(const PropertyManager &pm) const BALL::PropertyManager
operator()(Composite &composite)BALL::VIEW::AddBackboneModel [virtual]
operator=(const PropertyManager &property_manager)BALL::PropertyManager
operator==(const PropertyManager &pm) const BALL::PropertyManager
PropertyManager()BALL::PropertyManager
PropertyManager(const PropertyManager &property_manager)BALL::PropertyManager
read(PersistenceManager &pm)BALL::PropertyManager
refineGuidePoints_()BALL::VIEW::AddBackboneModel [inline, protected, virtual]
refineModelParts_()BALL::VIEW::AddBackboneModel [protected, virtual]
residues_to_be_rendered_BALL::VIEW::AddBackboneModel [protected]
residuesAreConnected_(Residue &residue1, Residue &residue2)BALL::VIEW::AddBackboneModel [inline, protected]
result_type typedefBALL::UnaryFunctor< Composite, Processor::Result >
RIBBON enum valueBALL::VIEW::AddBackboneModel [protected]
ribbon_height_BALL::VIEW::AddBackboneModel [protected]
ribbon_mode_BALL::VIEW::AddBackboneModel [protected]
ribbon_width_BALL::VIEW::AddBackboneModel [protected]
ribbonModeEnabled() const BALL::VIEW::AddBackboneModel [inline]
set(const PropertyManager &property_manager)BALL::PropertyManager
setDrawingPrecision(Index precision)BALL::VIEW::ModelProcessor
setProperty(Property property)BALL::PropertyManager
setProperty(const NamedProperty &property)BALL::PropertyManager
setProperty(const string &name)BALL::PropertyManager
setProperty(const string &name, bool value)BALL::PropertyManager
setProperty(const string &name, int value)BALL::PropertyManager
setProperty(const string &name, unsigned int value)BALL::PropertyManager
setProperty(const string &name, float value)BALL::PropertyManager
setProperty(const string &name, double value)BALL::PropertyManager
setProperty(const string &name, const string &value)BALL::PropertyManager
setProperty(const string &name, const PersistentObject &value)BALL::PropertyManager
setRibbonMode(bool state)BALL::VIEW::AddBackboneModel [inline]
setSurfaceDrawingPrecision(float precision)BALL::VIEW::ModelProcessor
setTubeRadius(float radius)BALL::VIEW::AddBackboneModel [inline]
slides_BALL::VIEW::AddBackboneModel [protected]
slides_angle_BALL::VIEW::AddBackboneModel [protected]
ss_BALL::VIEW::AddBackboneModel [protected]
start()BALL::VIEW::AddBackboneModel [virtual]
surface_drawing_precision_BALL::VIEW::ModelProcessor [protected]
swap(PropertyManager &property_manager)BALL::PropertyManager
temp_matrix_BALL::VIEW::AddBackboneModel [protected]
toggleProperty(Property property)BALL::PropertyManager
TUBE enum valueBALL::VIEW::AddBackboneModel [protected]
tube_radius_BALL::VIEW::AddBackboneModel [protected]
UnaryProcessor()BALL::UnaryProcessor< Composite > [inline]
UnaryProcessor(const UnaryProcessor &)BALL::UnaryProcessor< Composite > [inline]
write(PersistenceManager &pm) const BALL::PropertyManager
xs_BALL::VIEW::AddBackboneModel [protected]
ys_BALL::VIEW::AddBackboneModel [protected]
~AddBackboneModel()BALL::VIEW::AddBackboneModel [virtual]
~ModelProcessor()BALL::VIEW::ModelProcessor [virtual]
~PropertyManager()BALL::PropertyManager [virtual]
~UnaryProcessor()BALL::UnaryProcessor< Composite > [inline, virtual]
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