beginEdge() | BALL::GraphVertex< Vertex, Edge, Face > | |
beginEdge() const | BALL::GraphVertex< Vertex, Edge, Face > | |
beginFace() | BALL::GraphVertex< Vertex, Edge, Face > | |
beginFace() const | BALL::GraphVertex< Vertex, Edge, Face > | |
ConstEdgeIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
ConstFaceIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
EdgeIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
edges_ | BALL::GraphVertex< Vertex, Edge, Face > | protected |
endEdge() | BALL::GraphVertex< Vertex, Edge, Face > | |
endEdge() const | BALL::GraphVertex< Vertex, Edge, Face > | |
endFace() | BALL::GraphVertex< Vertex, Edge, Face > | |
endFace() const | BALL::GraphVertex< Vertex, Edge, Face > | |
FaceIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
faces_ | BALL::GraphVertex< Vertex, Edge, Face > | protected |
getIndex() const | BALL::GraphVertex< Vertex, Edge, Face > | |
GraphEdge< Vertex, Edge, Face > class | BALL::GraphVertex< Vertex, Edge, Face > | friend |
GraphFace< Vertex, Edge, Face > class | BALL::GraphVertex< Vertex, Edge, Face > | friend |
GraphTriangle< Vertex, Edge, Face > class | BALL::GraphVertex< Vertex, Edge, Face > | friend |
GraphVertex() | BALL::GraphVertex< Vertex, Edge, Face > | |
GraphVertex(const GraphVertex< Vertex, Edge, Face > &vertex, bool deep=false) | BALL::GraphVertex< Vertex, Edge, Face > | |
has(Face *face) const | BALL::GraphVertex< Vertex, Edge, Face > | |
has(Edge *edge) const | BALL::GraphVertex< Vertex, Edge, Face > | |
hasEdges() const | BALL::GraphVertex< Vertex, Edge, Face > | |
hasFaces() const | BALL::GraphVertex< Vertex, Edge, Face > | |
index_ | BALL::GraphVertex< Vertex, Edge, Face > | protected |
insert(Edge *edge) | BALL::GraphVertex< Vertex, Edge, Face > | |
insert(Face *face) | BALL::GraphVertex< Vertex, Edge, Face > | |
join(const Vertex &vertex) | BALL::GraphVertex< Vertex, Edge, Face > | |
numberOfEdges() const | BALL::GraphVertex< Vertex, Edge, Face > | |
numberOfFaces() const | BALL::GraphVertex< Vertex, Edge, Face > | |
operator!=(const Vertex &) const | BALL::GraphVertex< Vertex, Edge, Face > | virtual |
operator*=(const Vertex &) const | BALL::GraphVertex< Vertex, Edge, Face > | virtual |
operator=(const GraphVertex< Vertex, Edge, Face > &vertex) | BALL::GraphVertex< Vertex, Edge, Face > | |
operator==(const Vertex &) const | BALL::GraphVertex< Vertex, Edge, Face > | virtual |
remove(Edge *edge) | BALL::GraphVertex< Vertex, Edge, Face > | |
remove(Face *face) | BALL::GraphVertex< Vertex, Edge, Face > | |
set(const GraphVertex< Vertex, Edge, Face > &vertex, bool deep=false) | BALL::GraphVertex< Vertex, Edge, Face > | |
setIndex(Index index) | BALL::GraphVertex< Vertex, Edge, Face > | |
substitute(Vertex *vertex) | BALL::GraphVertex< Vertex, Edge, Face > | |
~GraphVertex() | BALL::GraphVertex< Vertex, Edge, Face > | virtual |