| beginEdge() | BALL::TriangulatedSurface | |
| beginEdge() const | BALL::TriangulatedSurface | |
| beginPoint() | BALL::TriangulatedSurface | |
| beginPoint() const | BALL::TriangulatedSurface | |
| beginTriangle() | BALL::TriangulatedSurface | |
| beginTriangle() const | BALL::TriangulatedSurface | |
| blowUp(const double &r) | BALL::TriangulatedSurface | |
| canBeCopied() const | BALL::TriangulatedSurface | protected |
| clear() | BALL::TriangulatedSurface | |
| compute() | BALL::TriangulatedSES | |
| ConstEdgeIterator typedef | BALL::TriangulatedSurface | |
| ConstPointIterator typedef | BALL::TriangulatedSurface | |
| ConstTriangleIterator typedef | BALL::TriangulatedSurface | |
| copy(const TriangulatedSurface &surface) | BALL::TriangulatedSurface | protected |
| createDisk(unsigned int num_vertices, bool out=true) | BALL::TriangulatedSurface | static |
| createTube(unsigned int num_vertices, unsigned int subdiv=0, bool closed=false, bool out=true) | BALL::TriangulatedSurface | static |
| cut(const TPlane3< double > &plane, const double &fuzzy=0) | BALL::TriangulatedSurface | |
| deleteIsolatedEdges() | BALL::TriangulatedSurface | |
| deleteIsolatedPoints() | BALL::TriangulatedSurface | |
| density_ | BALL::TriangulatedSES | protected |
| EdgeIterator typedef | BALL::TriangulatedSurface | |
| edges_ | BALL::TriangulatedSurface | protected |
| endEdge() | BALL::TriangulatedSurface | |
| endEdge() const | BALL::TriangulatedSurface | |
| endPoint() | BALL::TriangulatedSurface | |
| endPoint() const | BALL::TriangulatedSurface | |
| endTriangle() | BALL::TriangulatedSurface | |
| endTriangle() const | BALL::TriangulatedSurface | |
| exportSurface(Surface &surface) | BALL::TriangulatedSurface | |
| getBorder(std::list< TriangleEdge * > &border) | BALL::TriangulatedSurface | |
| getDensity() const | BALL::TriangulatedSES | |
| getNumberOfEdges() const | BALL::TriangulatedSurface | |
| getNumberOfPoints() const | BALL::TriangulatedSurface | |
| getNumberOfTriangles() const | BALL::TriangulatedSurface | |
| insert(TrianglePoint *point) | BALL::TriangulatedSurface | |
| insert(TriangleEdge *edge) | BALL::TriangulatedSurface | |
| insert(Triangle *triangle) | BALL::TriangulatedSurface | |
| join(TriangulatedSurface &source) | BALL::TriangulatedSurface | |
| number_of_edges_ | BALL::TriangulatedSurface | protected |
| number_of_points_ | BALL::TriangulatedSurface | protected |
| number_of_triangles_ | BALL::TriangulatedSurface | protected |
| numberOfEdges() const | BALL::TriangulatedSurface | |
| numberOfPoints() const | BALL::TriangulatedSurface | |
| numberOfTriangles() const | BALL::TriangulatedSurface | |
| operator+=(const TriangulatedSurface &surface) | BALL::TriangulatedSurface | |
| operator=(const TriangulatedSES &surface) | BALL::TriangulatedSES | |
| BALL::TriangulatedSurface::operator=(const TriangulatedSurface &surface) | BALL::TriangulatedSurface | |
| PointIterator typedef | BALL::TriangulatedSurface | |
| points_ | BALL::TriangulatedSurface | protected |
| remove(TrianglePoint *point, bool deep=true) | BALL::TriangulatedSurface | |
| remove(PointIterator p, bool deep=true) | BALL::TriangulatedSurface | |
| remove(TriangleEdge *edge, bool deep=true) | BALL::TriangulatedSurface | |
| remove(EdgeIterator e, bool deep=true) | BALL::TriangulatedSurface | |
| remove(Triangle *triangle, bool deep=true) | BALL::TriangulatedSurface | |
| remove(TriangleIterator t, bool deep=true) | BALL::TriangulatedSurface | |
| ses_ | BALL::TriangulatedSES | protected |
| SESTriangulator class | BALL::TriangulatedSES | friend |
| set(const TriangulatedSES &surface, bool=true) | BALL::TriangulatedSES | |
| BALL::TriangulatedSurface::set(const TriangulatedSurface &surface, bool=true) | BALL::TriangulatedSurface | |
| setDensity(const double &density) | BALL::TriangulatedSES | |
| setIndices() | BALL::TriangulatedSurface | |
| shift(const TVector3< double > &c) | BALL::TriangulatedSurface | |
| shrink() | BALL::TriangulatedSurface | |
| TriangleIterator typedef | BALL::TriangulatedSurface | |
| triangles_ | BALL::TriangulatedSurface | protected |
| TriangulatedSES() | BALL::TriangulatedSES | |
| TriangulatedSES(const TriangulatedSES &surface, bool=true) | BALL::TriangulatedSES | |
| TriangulatedSES(SolventExcludedSurface *ses, const double &density) | BALL::TriangulatedSES | |
| TriangulatedSurface() | BALL::TriangulatedSurface | |
| TriangulatedSurface(const TriangulatedSurface &surface, bool=true) | BALL::TriangulatedSurface | |
| ~TriangulatedSES() | BALL::TriangulatedSES | virtual |
| ~TriangulatedSurface() | BALL::TriangulatedSurface | virtual |