beginEdge() | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
beginEdge() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
beginOrientation() | BALL::SASFace | |
beginOrientation() const | BALL::SASFace | |
beginVertex() | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
beginVertex() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
ConstEdgeIterator typedef | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
ConstOrientationIterator typedef | BALL::SASFace | |
ConstVertexIterator typedef | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
edge_ | BALL::GraphFace< SASVertex, SASEdge, SASFace > | protected |
EdgeIterator typedef | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
endEdge() | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
endEdge() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
endOrientation() | BALL::SASFace | |
endOrientation() const | BALL::SASFace | |
endVertex() | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
endVertex() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
getEdge(const SASVertex *vertex1, const SASVertex *vertex2, SASEdge *&edge) const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
getEdges(const SASVertex *vertex, SASEdge *&edge1, SASEdge *&edge2) const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
getIndex() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
getSimilarEdge(const SASEdge *edge) const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
getSphere() const | BALL::SASFace | |
GraphFace() | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
GraphFace(const GraphFace< SASVertex, SASEdge, SASFace > &face, bool deep=false) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
has(SASVertex *vertex) const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
has(SASEdge *edge) const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
index_ | BALL::GraphFace< SASVertex, SASEdge, SASFace > | protected |
insert(SASVertex *vertex) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
insert(SASEdge *edge) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
numberOfEdges() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
numberOfVertices() const | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
operator!=(const SASFace &) const | BALL::SASFace | virtual |
operator*=(const SASFace &) const | BALL::SASFace | virtual |
operator=(const SASFace &sasface) | BALL::SASFace | |
GraphFace< SASVertex, SASEdge, SASFace >::operator=(const GraphFace< SASVertex, SASEdge, SASFace > &face) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
operator==(const SASFace &) const | BALL::SASFace | virtual |
orientation_ | BALL::SASFace | protected |
OrientationIterator typedef | BALL::SASFace | |
remove(SASVertex *vertex) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
remove(SASEdge *edge) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
SASEdge class | BALL::SASFace | friend |
SASFace() | BALL::SASFace | |
SASFace(const SASFace &sasface, bool deep=false) | BALL::SASFace | |
SASTriangulator class | BALL::SASFace | friend |
SASVertex class | BALL::SASFace | friend |
set(const SASFace &sasface, bool deep=false) | BALL::SASFace | |
GraphFace< SASVertex, SASEdge, SASFace >::set(const GraphFace< SASVertex, SASEdge, SASFace > &face, bool deep=false) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
setIndex(Index index) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
setSphere(const TSphere3< double > &sphere) | BALL::SASFace | |
SolventAccessibleSurface class | BALL::SASFace | friend |
sphere_ | BALL::SASFace | protected |
substitute(const SASVertex *old_vertex, SASVertex *new_vertex) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
substitute(const SASEdge *old_edge, SASEdge *new_edge) | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
TriangulatedSAS class | BALL::SASFace | friend |
vertex_ | BALL::GraphFace< SASVertex, SASEdge, SASFace > | protected |
VertexIterator typedef | BALL::GraphFace< SASVertex, SASEdge, SASFace > | |
~GraphFace() | BALL::GraphFace< SASVertex, SASEdge, SASFace > | virtual |
~SASFace() | BALL::SASFace | virtual |