BALL  1.4.2
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BALL::TVector2< T > Member List

This is the complete list of members for BALL::TVector2< T >, including all inherited members.

AutoDeletable()BALL::AutoDeletableprotected
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false)BALL::AutoDeletableprotected
clear()BALL::TVector2< T >virtual
clearLastPtr()BALL::AutoDeletableinlinestatic
compare(const Object &object) const BALL::Object
dump(std::ostream &s=std::cout, Size depth=0) const BALL::TVector2< T >
BALL::PersistentObject::dump(::std::ostream &s=std::cout, Size depth=0) const BALL::Objectvirtual
finalize()BALL::PersistentObjectinlinevirtual
getDistance(const TVector2 &vector) const BALL::TVector2< T >
getHandle() const BALL::Object
getLength() const BALL::TVector2< T >
getNewHandle()BALL::Objectstatic
getNextHandle()BALL::Objectstatic
getSquareDistance(const TVector2 &vector) const BALL::TVector2< T >
getSquareLength() const BALL::TVector2< T >
getUnit()BALL::TVector2< T >static
getZero()BALL::TVector2< T >static
isAutoDeletable() const BALL::AutoDeletable
isOrthogonalTo(TVector2 &vector) const BALL::TVector2< T >
isValid() const BALL::TVector2< T >virtual
isZero() const BALL::TVector2< T >
negate()BALL::TVector2< T >
normalize()BALL::TVector2< T >
Object()BALL::Object
Object(const Object &object)BALL::Object
operator delete(void *ptr)BALL::AutoDeletable
operator delete(void *ptr, void *)BALL::AutoDeletable
operator new(size_t size)BALL::AutoDeletable
operator new(size_t size, void *ptr)BALL::AutoDeletable
operator!=(const TVector2 &vector) const BALL::TVector2< T >
BALL::PersistentObject::operator!=(const Object &object) const BALL::Object
operator*(const T &scalar) const BALL::TVector2< T >
operator*(const TVector2 &vector) const BALL::TVector2< T >
operator*=(const T &scalar)BALL::TVector2< T >
operator+() const BALL::TVector2< T >
operator+(const TVector2 &b) const BALL::TVector2< T >
operator+=(const TVector2 &vector)BALL::TVector2< T >
operator-() const BALL::TVector2< T >
operator-(const TVector2 &b) const BALL::TVector2< T >
operator-=(const TVector2 &vector)BALL::TVector2< T >
operator/(const T &lambda) const BALL::TVector2< T >
operator/=(const T &lambda)BALL::TVector2< T >
operator<(const Object &object) const BALL::Object
operator<=(const Object &object) const BALL::Object
operator=(const TVector2 &v)BALL::TVector2< T >
operator=(const T &value)BALL::TVector2< T >
operator=(const T *ptr)BALL::TVector2< T >
BALL::PersistentObject::operator=(const Object &)BALL::Object
operator==(const TVector2 &vector) const BALL::TVector2< T >
BALL::PersistentObject::operator==(const Object &object) const BALL::Object
operator>(const Object &object) const BALL::Object
operator>=(const Object &object) const BALL::Object
operator>>(PersistenceManager &pm) const BALL::PersistentObject
operator[](Position position)BALL::TVector2< T >
operator[](Position position) const BALL::TVector2< T >
PersistentObject()BALL::PersistentObjectinline
persistentRead(PersistenceManager &pm)BALL::TVector2< T >virtual
persistentWrite(PersistenceManager &pm, const char *name=0) const BALL::TVector2< T >virtual
set(const T &value)BALL::TVector2< T >
set(const T &vx, const T &vy)BALL::TVector2< T >
set(const TVector2 &vector)BALL::TVector2< T >
setAutoDeletable(bool enable)BALL::AutoDeletable
TVector2()BALL::TVector2< T >
TVector2(const T &value)BALL::TVector2< T >explicit
TVector2(const T &vx, const T &vy)BALL::TVector2< T >
TVector2(const TVector2 &vector)BALL::TVector2< T >
TVector2(const T *ptr)BALL::TVector2< T >
xBALL::TVector2< T >
yBALL::TVector2< T >
~AutoDeletable()BALL::AutoDeletablevirtual
~Object()BALL::Objectvirtual
~PersistentObject()BALL::PersistentObjectinlinevirtual
~TVector2()BALL::TVector2< T >virtual