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include
BALL
VIEW
INPUT
transformationEvent6D.h
Go to the documentation of this file.
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#ifndef TRANSFORMATION6DEVENT_H
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#define TRANSFORMATION6DEVENT_H
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#include <QtCore/QEvent>
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#include <
BALL/VIEW/INPUT/deviceEvent.h
>
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#include <
BALL/MATHS/vector3.h
>
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namespace
BALL
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{
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namespace
VIEW
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{
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class
TransformationEvent6D
:
public
DeviceEvent
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{
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public
:
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TransformationEvent6D
(
InputDeviceDriver
* dev,
double
x,
double
y,
double
z,
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double
a,
double
b,
double
c
);
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const
Vector3
&
getTranslation
() {
return
translation_
; }
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const
Vector3
&
getRotation
() {
return
rotation_
; }
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private
:
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Vector3
translation_
;
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Vector3
rotation_
;
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};
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}
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}
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#endif //TRANSFORMATION6DEVENT_H
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