AddDV3_(Vector3 &f3, const TVector3< double > d3) | BALL::MMFF94OutOfPlaneBend | inline |
bends_ | BALL::MMFF94OutOfPlaneBend | private |
energy_ | BALL::ForceFieldComponent | protected |
force_field_ | BALL::ForceFieldComponent | protected |
ForceFieldComponent() | BALL::ForceFieldComponent | |
ForceFieldComponent(ForceField &force_field) | BALL::ForceFieldComponent | |
ForceFieldComponent(const ForceFieldComponent &force_field_component) | BALL::ForceFieldComponent | |
getEnergy() const | BALL::ForceFieldComponent | virtual |
getForceField() const | BALL::ForceFieldComponent | |
getName() const | BALL::ForceFieldComponent | |
getOutOfPlaneBends() const | BALL::MMFF94OutOfPlaneBend | inline |
isEnabled() const | BALL::ForceFieldComponent | inline |
MMFF94OutOfPlaneBend() | BALL::MMFF94OutOfPlaneBend | |
MMFF94OutOfPlaneBend(ForceField &force_field) | BALL::MMFF94OutOfPlaneBend | |
MMFF94OutOfPlaneBend(const MMFF94OutOfPlaneBend &to_copy) | BALL::MMFF94OutOfPlaneBend | |
parameters_ | BALL::MMFF94OutOfPlaneBend | private |
setEnabled(bool state) | BALL::ForceFieldComponent | inline |
setForceField(ForceField &force_field) | BALL::ForceFieldComponent | |
setName(const String &name) | BALL::ForceFieldComponent | |
setup() | BALL::MMFF94OutOfPlaneBend | virtual |
update() | BALL::ForceFieldComponent | virtual |
updateEnergy() | BALL::MMFF94OutOfPlaneBend | virtual |
updateForces() | BALL::MMFF94OutOfPlaneBend | virtual |
~ForceFieldComponent() | BALL::ForceFieldComponent | virtual |
~MMFF94OutOfPlaneBend() | BALL::MMFF94OutOfPlaneBend | virtual |