BALL  1.4.2
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regularData3D.h File Reference
#include <BALL/MATHS/vector3.h>
#include <BALL/SYSTEM/file.h>
#include <BALL/SYSTEM/binaryFileAdaptor.h>
#include <BALL/MATHS/common.h>
#include <iostream>
#include <fstream>
#include <iterator>
#include <algorithm>

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Classes

class  BALL::TRegularData3D< ValueType >
 
class  BALL::TRegularData3D< ValueType >::IndexType
 The index type used to refer to a specific element in the grid (x-, y-, and z-index) More...
 
struct  BALL::TRegularData3D< ValueType >::BlockValueType
 The block data type for reading and writing binary data. More...
 

Namespaces

namespace  BALL
 

Typedefs

typedef TRegularData3D< floatBALL::RegularData3D
 

Functions

Stream I/O
template<typename ValueType >
std::ostream & BALL::operator<< (std::ostream &os, const TRegularData3D< ValueType > &grid)
 Output operator. More...
 
template<typename ValueType >
std::istream & BALL::operator>> (std::istream &is, TRegularData3D< ValueType > &grid)
 Input operator. More...