#include <BALL/MATHS/vector2.h>
#include <BALL/SYSTEM/file.h>
#include <BALL/SYSTEM/binaryFileAdaptor.h>
#include <iostream>
#include <fstream>
#include <iterator>
#include <algorithm>
Go to the source code of this file.
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template<typename ValueType > |
std::ostream & | BALL::operator<< (std::ostream &os, const TRegularData2D< ValueType > &data) |
| Output operator. More...
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template<typename ValueType > |
std::istream & | BALL::operator>> (std::istream &is, TRegularData2D< ValueType > &grid) |
| Input operator. More...
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