AddDV3_(Vector3 &f3, const TVector3< double > d3) | BALL::MMFF94StretchBend | inlineprivate |
bend_c_ | BALL::MMFF94StretchBend | privatestatic |
bend_elements_ | BALL::MMFF94StretchBend | privatestatic |
bend_enabled_ | BALL::MMFF94StretchBend | private |
bend_energy_ | BALL::MMFF94StretchBend | private |
bend_parameters_ | BALL::MMFF94StretchBend | private |
bend_z_ | BALL::MMFF94StretchBend | privatestatic |
bends_ | BALL::MMFF94StretchBend | private |
calculateBendEmpiricalForceConstant(Atom &atom1, Atom &atom2, Atom &atom3, double angle_0) const | BALL::MMFF94StretchBend | |
calculateBendEmpiricalReferenceAngle(Atom &atom1, Atom &atom2, Atom &atom3) const | BALL::MMFF94StretchBend | |
calculateDeltas_() | BALL::MMFF94StretchBend | private |
calculateSBTIJK(Position angle_type, bool bond_type1, bool bond_type2) | BALL::MMFF94StretchBend | |
calculateStretchConstant(const Bond &bond, double r0) | BALL::MMFF94StretchBend | |
calculateStretchR0(const Bond &bond) | BALL::MMFF94StretchBend | |
energy_ | BALL::ForceFieldComponent | protected |
errorOccured_(const String &string, const Atom &a1, const Atom &a2, const Atom &a3) | BALL::MMFF94StretchBend | private |
force_field_ | BALL::ForceFieldComponent | protected |
ForceFieldComponent() | BALL::ForceFieldComponent | |
ForceFieldComponent(ForceField &force_field) | BALL::ForceFieldComponent | |
ForceFieldComponent(const ForceFieldComponent &force_field_component) | BALL::ForceFieldComponent | |
getBendEnergy() const | BALL::MMFF94StretchBend | |
getBends() const | BALL::MMFF94StretchBend | inline |
getBendType(const Bond &bond1, const Bond &bond2, Atom &atom1, Atom &atom2, Atom &atom3) const | BALL::MMFF94StretchBend | |
getEnergy() const | BALL::ForceFieldComponent | virtual |
getForceField() const | BALL::ForceFieldComponent | |
getName() const | BALL::ForceFieldComponent | |
getStretchBendEnergy() const | BALL::MMFF94StretchBend | |
getStretchBends() const | BALL::MMFF94StretchBend | inline |
getStretchEnergy() const | BALL::MMFF94StretchBend | |
getStretches() const | BALL::MMFF94StretchBend | inline |
isEnabled() const | BALL::ForceFieldComponent | inline |
mmff94_ | BALL::MMFF94StretchBend | private |
MMFF94StretchBend() | BALL::MMFF94StretchBend | |
MMFF94StretchBend(ForceField &force_field) | BALL::MMFF94StretchBend | |
MMFF94StretchBend(const MMFF94StretchBend &to_copy) | BALL::MMFF94StretchBend | |
sb_parameters_ | BALL::MMFF94StretchBend | private |
setEnabled(bool state) | BALL::ForceFieldComponent | inline |
setForceField(ForceField &force_field) | BALL::ForceFieldComponent | |
setName(const String &name) | BALL::ForceFieldComponent | |
setup() | BALL::MMFF94StretchBend | virtual |
setupBends_() | BALL::MMFF94StretchBend | private |
setupStretchBends_() | BALL::MMFF94StretchBend | private |
setupStretches_() | BALL::MMFF94StretchBend | private |
stretch_bend_energy_ | BALL::MMFF94StretchBend | private |
stretch_bends_ | BALL::MMFF94StretchBend | private |
stretch_enabled_ | BALL::MMFF94StretchBend | private |
stretch_energy_ | BALL::MMFF94StretchBend | private |
stretch_parameters_ | BALL::MMFF94StretchBend | private |
stretchbend_enabled_ | BALL::MMFF94StretchBend | private |
stretches_ | BALL::MMFF94StretchBend | private |
update() | BALL::ForceFieldComponent | virtual |
updateBendEnergy() | BALL::MMFF94StretchBend | virtual |
updateBendForces() | BALL::MMFF94StretchBend | virtual |
updateEnergy() | BALL::MMFF94StretchBend | virtual |
updateForces() | BALL::MMFF94StretchBend | virtual |
updateStretchBendEnergy() | BALL::MMFF94StretchBend | virtual |
updateStretchBendForces() | BALL::MMFF94StretchBend | virtual |
updateStretchEnergy() | BALL::MMFF94StretchBend | virtual |
updateStretchForces() | BALL::MMFF94StretchBend | virtual |
~ForceFieldComponent() | BALL::ForceFieldComponent | virtual |
~MMFF94StretchBend() | BALL::MMFF94StretchBend | virtual |