| beginEdge() | BALL::GraphVertex< Vertex, Edge, Face > | |
| beginEdge() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| beginFace() | BALL::GraphVertex< Vertex, Edge, Face > | |
| beginFace() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| ConstEdgeIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
| ConstFaceIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
| EdgeIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
| edges_ | BALL::GraphVertex< Vertex, Edge, Face > | protected |
| endEdge() | BALL::GraphVertex< Vertex, Edge, Face > | |
| endEdge() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| endFace() | BALL::GraphVertex< Vertex, Edge, Face > | |
| endFace() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| FaceIterator typedef | BALL::GraphVertex< Vertex, Edge, Face > | |
| faces_ | BALL::GraphVertex< Vertex, Edge, Face > | protected |
| getIndex() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| GraphEdge< Vertex, Edge, Face > class | BALL::GraphVertex< Vertex, Edge, Face > | friend |
| GraphFace< Vertex, Edge, Face > class | BALL::GraphVertex< Vertex, Edge, Face > | friend |
| GraphTriangle< Vertex, Edge, Face > class | BALL::GraphVertex< Vertex, Edge, Face > | friend |
| GraphVertex() | BALL::GraphVertex< Vertex, Edge, Face > | |
| GraphVertex(const GraphVertex< Vertex, Edge, Face > &vertex, bool deep=false) | BALL::GraphVertex< Vertex, Edge, Face > | |
| has(Face *face) const | BALL::GraphVertex< Vertex, Edge, Face > | |
| has(Edge *edge) const | BALL::GraphVertex< Vertex, Edge, Face > | |
| hasEdges() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| hasFaces() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| index_ | BALL::GraphVertex< Vertex, Edge, Face > | protected |
| insert(Edge *edge) | BALL::GraphVertex< Vertex, Edge, Face > | |
| insert(Face *face) | BALL::GraphVertex< Vertex, Edge, Face > | |
| join(const Vertex &vertex) | BALL::GraphVertex< Vertex, Edge, Face > | |
| numberOfEdges() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| numberOfFaces() const | BALL::GraphVertex< Vertex, Edge, Face > | |
| operator!=(const Vertex &) const | BALL::GraphVertex< Vertex, Edge, Face > | virtual |
| operator*=(const Vertex &) const | BALL::GraphVertex< Vertex, Edge, Face > | virtual |
| operator=(const GraphVertex< Vertex, Edge, Face > &vertex) | BALL::GraphVertex< Vertex, Edge, Face > | |
| operator==(const Vertex &) const | BALL::GraphVertex< Vertex, Edge, Face > | virtual |
| remove(Edge *edge) | BALL::GraphVertex< Vertex, Edge, Face > | |
| remove(Face *face) | BALL::GraphVertex< Vertex, Edge, Face > | |
| set(const GraphVertex< Vertex, Edge, Face > &vertex, bool deep=false) | BALL::GraphVertex< Vertex, Edge, Face > | |
| setIndex(Index index) | BALL::GraphVertex< Vertex, Edge, Face > | |
| substitute(Vertex *vertex) | BALL::GraphVertex< Vertex, Edge, Face > | |
| ~GraphVertex() | BALL::GraphVertex< Vertex, Edge, Face > | virtual |