all_fragments_ | BALL::FragmentDistanceCollector | protected |
argument_pointer typedef | BALL::UnaryFunctor< Composite, Processor::Result > | |
argument_reference typedef | BALL::UnaryFunctor< Composite, Processor::Result > | |
argument_type typedef | BALL::UnaryFunctor< Composite, Processor::Result > | |
const_argument_pointer typedef | BALL::UnaryFunctor< Composite, Processor::Result > | |
const_argument_reference typedef | BALL::UnaryFunctor< Composite, Processor::Result > | |
finish() | BALL::FragmentDistanceCollector | virtual |
FragmentDistanceCollector() | BALL::FragmentDistanceCollector | |
FragmentDistanceCollector(const Composite &composite) | BALL::FragmentDistanceCollector | |
FragmentDistanceCollector(const Composite &composite, float distance) | BALL::FragmentDistanceCollector | |
fragments | BALL::FragmentDistanceCollector | |
getComposite() const | BALL::FragmentDistanceCollector | |
getDistance() const | BALL::FragmentDistanceCollector | |
getNumberOfFragments() | BALL::FragmentDistanceCollector | |
operator()(const Composite &composite) | BALL::FragmentDistanceCollector | virtual |
reference_composite_ | BALL::FragmentDistanceCollector | protected |
result_type typedef | BALL::UnaryFunctor< Composite, Processor::Result > | |
setComposite(const Composite &composite) | BALL::FragmentDistanceCollector | |
setDistance(float distance) | BALL::FragmentDistanceCollector | |
squared_distance_ | BALL::FragmentDistanceCollector | protected |
start() | BALL::FragmentDistanceCollector | virtual |
~ConstUnaryProcessor() | BALL::ConstUnaryProcessor< Composite > | inlinevirtual |
~FragmentDistanceCollector() | BALL::FragmentDistanceCollector | inlinevirtual |