clear() | TSphere3< T > | [virtual] |
dump(std::ostream &s=std::cout, Size depth=0) const | TSphere3< T > | |
get(TSphere3 &sphere) const | TSphere3< T > | |
get(TVector3< T > &point, T &r) const | TSphere3< T > | |
has(const TVector3< T > &point, bool on_surface=false) const | TSphere3< T > | |
isEmpty() const | TSphere3< T > | |
isValid() const | TSphere3< T > | |
operator!=(const TSphere3 &sphere) const | TSphere3< T > | |
operator=(const TSphere3 &sphere) | TSphere3< T > | |
operator==(const TSphere3 &sphere) const | TSphere3< T > | |
p | TSphere3< T > | |
radius | TSphere3< T > | |
set(const TSphere3 &sphere) | TSphere3< T > | |
set(const TVector3< T > &point, const T &r) | TSphere3< T > | |
swap(TSphere3 &sphere) | TSphere3< T > | |
TSphere3() | TSphere3< T > | |
TSphere3(const TSphere3 &sphere) | TSphere3< T > | |
TSphere3(const TVector3< T > &point, const T &radius) | TSphere3< T > | |
~TSphere3() | TSphere3< T > | [virtual] |