bitVector.h File Reference
#include <BALL/common.h>
#include <BALL/CONCEPT/persistenceManager.h>
#include <BALL/COMMON/exception.h>
#include <string.h>
#include <BALL/DATATYPE/bitVector.iC>
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Define Documentation
#define BALL_BLOCK_ALL_BITS_CLEARED 0x00 |
#define BALL_BLOCK_ALL_BITS_SET 0xFF |
#define BALL_BLOCK_BITS 8 |
#define BALL_BLOCK_MASK (BALL_BLOCK_BITS - 1) |
#define BALL_BLOCK_SHIFT 3 |
#define BALL_BLOCK_SIZE |
( |
bits |
|
) |
(Size)(((bits) + BALL_BLOCK_BITS - 1) >> BALL_BLOCK_SHIFT) |