#include <BALL/STRUCTURE/defaultProcessors.h>
Public Member Functions | |
virtual Processor::Result | operator() (Atom &atom) |
Sets the radius to zero.. |
Clears the radius of all atoms
virtual Processor::Result BALL::ClearRadiusProcessor::operator() | ( | Atom & | atom | ) | [virtual] |
Sets the radius to zero..
Reimplemented from BALL::UnaryProcessor< Atom >.