BALL::TAngle< T > Class Template Reference
[Representation of angles.]

#include <BALL/MATHS/angle.h>

List of all members.


Public Types

Enums
enum  Range { RANGE__UNLIMITED = 0, RANGE__UNSIGNED = 1, RANGE__SIGNED = 2 }

Public Member Functions

Constructors and Destructors
 TAngle ()
 TAngle (const TAngle &angle)
 TAngle (const T &new_value, bool radian=true)
virtual ~TAngle ()
virtual void clear ()
Assignment
void swap (TAngle &angle)
void set (const T &new_value, bool radian=true)
void set (const TAngle &angle)
TAngleoperator= (const TAngle &angle)
TAngleoperator= (const T &new_value)
void get (TAngle &angle) const
void get (T &val, bool radian=true) const
Predicates
bool operator== (const TAngle &angle) const
bool operator!= (const TAngle &angle) const
bool operator< (const TAngle &angle) const
bool operator< (const T &val) const
bool operator<= (const TAngle &angle) const
bool operator>= (const TAngle &angle) const
bool operator> (const TAngle &angle) const
bool isEquivalent (TAngle angle) const
Debugging and Diagnostics
bool isValid () const
void dump (std::ostream &s=std::cout, Size depth=0) const

Public Attributes

Attributes
value

Accessors

 operator T () const
toRadian () const
toDegree () const
void normalize (Range range)
void negate ()
TAngle operator+ () const
TAngle operator- () const
TAngleoperator+= (const TAngle &angle)
TAngleoperator+= (const T &val)
TAngle operator+ (const TAngle &angle)
TAngleoperator-= (const TAngle &angle)
TAngleoperator-= (const T &val)
TAngle operator- (const TAngle &angle)
TAngleoperator*= (const TAngle &angle)
TAngleoperator*= (const T &val)
TAngleoperator/= (const TAngle &angle) throw (Exception::DivisionByZero)
TAngleoperator/= (const T &val) throw (Exception::DivisionByZero)
TAngle operator/ (const TAngle &val) throw (Exception::DivisionByZero)
static T toRadian (const T &degree)
static T toDegree (const T &radian)

Detailed Description

template<typename T>
class BALL::TAngle< T >

Generic Angle Class. Use this class to describe angles. The TAngle class permits the conversion from degree to radians and is the return type of all functions used to calculate angles.


Member Enumeration Documentation

template<typename T>
enum BALL::TAngle::Range

form of the angle range: RANGE__UNLIMITED = 0 no limitations RANGE__UNSIGNED = 1 0 <= angle <= 360, 0 <= angle <= PI * 2 RANGE__SIGNED = 2 -180 <= angle <= 180, -PI <= angle <= PI

Enumerator:
RANGE__UNLIMITED 
RANGE__UNSIGNED 
RANGE__SIGNED 

Constructor & Destructor Documentation

template<typename T >
BALL::TAngle< T >::TAngle (  )  [inline]

Default constructor. Creates a new angle object. Its value is set to 0.

Referenced by BALL::TAngle< T >::operator+(), and BALL::TAngle< T >::operator-().

template<typename T >
BALL::TAngle< T >::TAngle ( const TAngle< T > &  angle  )  [inline]

Copy constructor. Create a copy of a TAngle object. Copies are always shallow.

Parameters:
angle the object to be copied
template<typename T>
BALL::TAngle< T >::TAngle ( const T &  new_value,
bool  radian = true 
) [inline, explicit]

Detailed constructor. Create a new angle object and set its value to new_value. radian determines whether new_value is in radians or in degrees.

Parameters:
new_value the value of the angle object
radian true if new_value is in radians, false otherwise
template<typename T>
virtual BALL::TAngle< T >::~TAngle (  )  [inline, virtual]

Destructor.


Member Function Documentation

template<typename T>
virtual void BALL::TAngle< T >::clear (  )  [inline, virtual]

Clear method The value is set to 0.

template<typename T >
void BALL::TAngle< T >::dump ( std::ostream &  s = std::cout,
Size  depth = 0 
) const [inline]

Internal state dump. Dump the current internal state of {*this} to the output ostream s with dumping depth depth .

Parameters:
s - output stream where to output the internal state of {*this}
depth - the dumping depth

References BALL_DUMP_DEPTH, BALL_DUMP_HEADER, BALL_DUMP_STREAM_PREFIX, BALL_DUMP_STREAM_SUFFIX, and BALL::TAngle< T >::value.

template<typename T>
void BALL::TAngle< T >::get ( T &  val,
bool  radian = true 
) const [inline]

Assign the value to a variable of type T.

Parameters:
val the variable to assign the value to
radian if set to true assigns the value in radians (default).

References BALL_ANGLE_RADIAN_TO_DEGREE, and BALL::TAngle< T >::value.

template<typename T >
void BALL::TAngle< T >::get ( TAngle< T > &  angle  )  const [inline]

Assign the value to another angle.

Parameters:
angle the angle to assign the value to

References BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::isEquivalent ( TAngle< T >  angle  )  const [inline]

Test whether two angles are equivalent. Both angles are normalized and afterwards compared with Maths::isEqual instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if {*this} angle is equal to value

References BALL::TAngle< T >::normalize(), and BALL::TAngle< T >::RANGE__UNSIGNED.

template<typename T >
bool BALL::TAngle< T >::isValid (  )  const [inline]

Test whether instance is valid. Always returns true

Returns:
bool true
template<typename T >
void BALL::TAngle< T >::negate (  )  [inline]

Negate the angle

References BALL::TAngle< T >::value.

template<typename T >
void BALL::TAngle< T >::normalize ( Range  range  )  [inline]

Normalize the angle over a given range. RANGE__UNLIMITED = 0 no limitations. RANGE__UNSIGNED = 1 $0 \le \mathtt{angle} \le 360, 0 \le angle \le 2 \pi$. RANGE__SIGNED = 2 $-180 \le \mathtt{angle} \le 180, -\pi \le \mathtt{angle} \le \pi$.

Parameters:
range the range of the angle

References BALL::Maths::isGreater(), BALL::Maths::isLess(), BALL::Constants::PI, BALL::TAngle< T >::RANGE__SIGNED, BALL::TAngle< T >::RANGE__UNLIMITED, and BALL::TAngle< T >::value.

Referenced by BALL::TAngle< T >::isEquivalent().

template<typename T >
BALL::TAngle< T >::operator T (  )  const [inline]

Cast operator

Returns:
value in radians

References BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::operator!= ( const TAngle< T > &  angle  )  const [inline]

Inequality operator This test uses Maths::isNotEqual instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if the two angles are not equal

References BALL::Maths::isNotEqual(), and BALL::TAngle< T >::value.

template<typename T>
TAngle< T > & BALL::TAngle< T >::operator*= ( const T &  val  )  [inline]

Multiply a value with this angle.

Parameters:
val the value to multiply by
Returns:
TAngle, {*this}

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > & BALL::TAngle< T >::operator*= ( const TAngle< T > &  angle  )  [inline]

Multiply an angle with this angle.

Parameters:
angle the angle to multiply by
Returns:
TAngle, {*this}

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > BALL::TAngle< T >::operator+ ( const TAngle< T > &  angle  )  [inline]

Addition operator.

Parameters:
angle the angle to add
Returns:
TAngle, the new angle

References BALL::TAngle< T >::TAngle(), and BALL::TAngle< T >::value.

template<typename T >
TAngle< T > BALL::TAngle< T >::operator+ (  )  const [inline]

Positive sign.

template<typename T>
TAngle< T > & BALL::TAngle< T >::operator+= ( const T &  val  )  [inline]

Add a value to this angle.

Parameters:
val the value to add
Returns:
TAngle, {*this}

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > & BALL::TAngle< T >::operator+= ( const TAngle< T > &  angle  )  [inline]

Addition operator.

Parameters:
angle the angle to add
Returns:
TAngle, {*this}

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > BALL::TAngle< T >::operator- ( const TAngle< T > &  angle  )  [inline]

Subtraction an angle from this angle.

Parameters:
angle the angle to substract
Returns:
TAngle, the new angle

References BALL::TAngle< T >::TAngle(), and BALL::TAngle< T >::value.

template<typename T >
TAngle< T > BALL::TAngle< T >::operator- (  )  const [inline]

Negative sign.

References BALL::TAngle< T >::TAngle(), and BALL::TAngle< T >::value.

template<typename T>
TAngle< T > & BALL::TAngle< T >::operator-= ( const T &  val  )  [inline]

Substract a value from this angle.

Parameters:
val the value to substract
Returns:
TAngle, {*this}

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > & BALL::TAngle< T >::operator-= ( const TAngle< T > &  angle  )  [inline]

Substraction operator.

Parameters:
angle the angle to substract
Returns:
TAngle, {*this}

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > BALL::TAngle< T >::operator/ ( const TAngle< T > &  val  )  throw (Exception::DivisionByZero) [inline]

Divide this angle by a value.

Parameters:
val the angle to divide by
Returns:
TAngle, the new angle
template<typename T>
TAngle< T > & BALL::TAngle< T >::operator/= ( const T &  val  )  throw (Exception::DivisionByZero) [inline]

Divide this angle by a value.

Parameters:
val the angle to divide by
Returns:
TAngle, {*this}
template<typename T >
TAngle< T > & BALL::TAngle< T >::operator/= ( const TAngle< T > &  angle  )  throw (Exception::DivisionByZero) [inline]

Division operator.

Parameters:
angle the angle to divide by
Returns:
TAngle, {*this}
template<typename T>
bool BALL::TAngle< T >::operator< ( const T &  val  )  const [inline]

Is less operator. This test uses Maths::isLess instead of comparing the values directly.

Parameters:
val the value to compare with
Returns:
bool, true if {*this} angle is smaller than value

References BALL::Maths::isLess(), and BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::operator< ( const TAngle< T > &  angle  )  const [inline]

Is less operator. This test uses Maths::isLess instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if {*this} angle is smaller than value

References BALL::Maths::isLess(), and BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::operator<= ( const TAngle< T > &  angle  )  const [inline]

Is less or equal operator. This test uses Maths::isLessOrEqual instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if {*this} angle is smaller or equal than value

References BALL::Maths::isLessOrEqual(), and BALL::TAngle< T >::value.

template<typename T>
TAngle< T > & BALL::TAngle< T >::operator= ( const T &  new_value  )  [inline]

Assignment operator for floats. Assign a float value to the angle. The assigned value has to be in radians!

Parameters:
new_value the new value

References BALL::TAngle< T >::value.

template<typename T >
TAngle< T > & BALL::TAngle< T >::operator= ( const TAngle< T > &  angle  )  [inline]

Assignment operator

References BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::operator== ( const TAngle< T > &  angle  )  const [inline]

Equality operator. This test uses Maths::isEqual instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if the two angles are equal

References BALL::Maths::isEqual(), and BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::operator> ( const TAngle< T > &  angle  )  const [inline]

Is greater operator. This test uses Maths::isGreater instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if {*this} angle is greater than value

References BALL::Maths::isGreater(), and BALL::TAngle< T >::value.

template<typename T >
bool BALL::TAngle< T >::operator>= ( const TAngle< T > &  angle  )  const [inline]

Is greater or equal operator. This test uses Maths::isGreaterOrEqual instead of comparing the values directly.

Parameters:
angle the angle to compare with
Returns:
bool, true if {*this} angle is greater or equal than value

References BALL::Maths::isGreaterOrEqual(), and BALL::TAngle< T >::value.

template<typename T>
void BALL::TAngle< T >::set ( const TAngle< T > &  angle  )  [inline]

Assign an Angle object from another.

Parameters:
angle the angle object to be assigned from

References BALL::TAngle< T >::value.

template<typename T>
void BALL::TAngle< T >::set ( const T &  new_value,
bool  radian = true 
) [inline]

Assign a new value to the angle. radian determines whether new_value is in radians or in degrees.

Parameters:
new_value the value of the angle object
radian true if new_value is in radians, false otherwise

References BALL_ANGLE_DEGREE_TO_RADIAN, and BALL::TAngle< T >::value.

template<typename T >
void BALL::TAngle< T >::swap ( TAngle< T > &  angle  )  [inline]

Swap the contents of two angles.

References BALL::TAngle< T >::value.

template<typename T>
T BALL::TAngle< T >::toDegree ( const T &  radian  )  [inline, static]

Calculate degrees from radians

Parameters:
radian the value in radians
Returns:
T the value in degrees

References BALL_ANGLE_RADIAN_TO_DEGREE.

template<typename T >
T BALL::TAngle< T >::toDegree (  )  const [inline]

Return the value of the angle

Returns:
value in degrees

References BALL_ANGLE_RADIAN_TO_DEGREE, and BALL::TAngle< T >::value.

template<typename T>
T BALL::TAngle< T >::toRadian ( const T &  degree  )  [inline, static]

Calculate radians from degrees

Parameters:
degree the value in degrees
Returns:
T the value in radians

References BALL_ANGLE_DEGREE_TO_RADIAN.

template<typename T >
T BALL::TAngle< T >::toRadian (  )  const [inline]

Return the value of the angle

Returns:
value in radians

References BALL::TAngle< T >::value.


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