#include <BALL/VIEW/DIALOGS/assignBondOrderResultsDialog.h>
Public Slots | |
void | show () |
Show and raise dialog. | |
void | addSolutionToStructures () |
void | computeNextSolution () |
void | switchView (QTreeWidgetItem *item, int column) |
show the chosen solution | |
void | createEntries () |
void | clearEntries () |
void | finished () |
Public Member Functions | |
AssignBondOrderResultsDialog (QWidget *parent=NULL, const char *name="AssignBondOrderResultsDialog") | |
Default Constructor. | |
virtual | ~AssignBondOrderResultsDialog () |
Destructor. | |
virtual void | initializeWidget (MainControl &main_control) |
void | setProcessor (AssignBondOrderProcessor *abop) |
Protected Attributes | |
SDWidget | sdwidget_ |
std::map< QTreeWidgetItem *, System * > | sd_systems_ |
std::map< QTreeWidgetItem *, System * > | solution_systems_ |
std::map< QTreeWidgetItem *, Position > | solution_number_ |
std::map< QTreeWidgetItem *, String > | descriptions_ |
AssignBondOrderProcessor * | bond_order_processor_ |
QTreeWidgetItem * | root_ |
QTreeWidgetItem * | activated_item_ |
Dialog for presenting the bond order assingment sets and generating structures for each found solution
BALL::VIEW::AssignBondOrderResultsDialog::AssignBondOrderResultsDialog | ( | QWidget * | parent = NULL , |
|
const char * | name = "AssignBondOrderResultsDialog" | |||
) |
Default Constructor.
virtual BALL::VIEW::AssignBondOrderResultsDialog::~AssignBondOrderResultsDialog | ( | ) | [virtual] |
Destructor.
void BALL::VIEW::AssignBondOrderResultsDialog::addSolutionToStructures | ( | ) | [slot] |
void BALL::VIEW::AssignBondOrderResultsDialog::clearEntries | ( | ) | [slot] |
void BALL::VIEW::AssignBondOrderResultsDialog::computeNextSolution | ( | ) | [slot] |
void BALL::VIEW::AssignBondOrderResultsDialog::createEntries | ( | ) | [slot] |
void BALL::VIEW::AssignBondOrderResultsDialog::finished | ( | ) | [slot] |
virtual void BALL::VIEW::AssignBondOrderResultsDialog::initializeWidget | ( | MainControl & | main_control | ) | [virtual] |
Initialize the widget. This method is called automatically immediately before the main application is started. It should add the widget's menu entries and connections (if required). This method will be called by MainControl::show.
main_control | the MainControl object to be initialized with this ModularWidget |
Reimplemented from BALL::VIEW::ModularWidget.
void BALL::VIEW::AssignBondOrderResultsDialog::setProcessor | ( | AssignBondOrderProcessor * | abop | ) |
void BALL::VIEW::AssignBondOrderResultsDialog::show | ( | ) | [slot] |
Show and raise dialog.
void BALL::VIEW::AssignBondOrderResultsDialog::switchView | ( | QTreeWidgetItem * | item, | |
int | column | |||
) | [slot] |
show the chosen solution
AssignBondOrderProcessor* BALL::VIEW::AssignBondOrderResultsDialog::bond_order_processor_ [protected] |
std::map<QTreeWidgetItem*, String> BALL::VIEW::AssignBondOrderResultsDialog::descriptions_ [protected] |
std::map<QTreeWidgetItem*, System*> BALL::VIEW::AssignBondOrderResultsDialog::sd_systems_ [protected] |
std::map<QTreeWidgetItem*, Position> BALL::VIEW::AssignBondOrderResultsDialog::solution_number_ [protected] |
std::map<QTreeWidgetItem*, System*> BALL::VIEW::AssignBondOrderResultsDialog::solution_systems_ [protected] |