#include <BALL/COMMON/global.h>#include <iostream>Go to the source code of this file.
Classes | |
| struct | BALL::VIEW::ChannelFormat |
| class | BALL::VIEW::PixelFormat |
Namespaces | |
| namespace | BALL |
| namespace | BALL::VIEW |
Defines | |
| #define | _RTSG_FB_SETCH(i, v) |
Functions | |
| std::ostream & | BALL::VIEW::operator<< (std::ostream &o, const PixelFormat &f) |
| #define _RTSG_FB_SETCH | ( | i, | |||
| v | ) |
this->channels[(i)] = v; \
if (v.id != ChannelFormat::NO_CHANNEL) \
++numChannels
Referenced by BALL::VIEW::PixelFormat::PixelFormat().