pixelFormat.h File Reference

#include <BALL/COMMON/global.h>
#include <iostream>

Go to the source code of this file.


Classes

struct  BALL::VIEW::ChannelFormat
class  BALL::VIEW::PixelFormat

Namespaces

namespace  BALL
namespace  BALL::VIEW

Defines

#define _RTSG_FB_SETCH(i, v)

Functions

std::ostream & BALL::VIEW::operator<< (std::ostream &o, const PixelFormat &f)

Define Documentation

#define _RTSG_FB_SETCH ( i,
 ) 
Value:
this->channels[(i)] = v;                \
      if (v.id != ChannelFormat::NO_CHANNEL)  \
        ++numChannels

Referenced by BALL::VIEW::PixelFormat::PixelFormat().