#include <BALL/SOLVATION/pair6_12InteractionEnergyProcessor.h>
Static Public Attributes | |
static const Size | VERBOSITY |
static const bool | USE_RDF |
static const char * | RDF_FILENAME |
static const char * | SOLVENT_FILENAME |
static const char * | LJ_FILENAME |
static const float | SOLVENT_NUMBER_DENSITY |
static const Size | SURFACE_TYPE |
static const char * | SURFACE_FILENAME |
Default values for interaction energy calculations. These values represent the default settings for the calculations of the interaction energy.
const char* BALL::Pair6_12InteractionEnergyProcessor::Default::LJ_FILENAME [static] |
const char* BALL::Pair6_12InteractionEnergyProcessor::Default::RDF_FILENAME [static] |
const char* BALL::Pair6_12InteractionEnergyProcessor::Default::SOLVENT_FILENAME [static] |
Default number density. This default value is the number density of water at 300 K and standard pressure (3.33253e-2 $ A^{-3}$).
const char* BALL::Pair6_12InteractionEnergyProcessor::Default::SURFACE_FILENAME [static] |
const bool BALL::Pair6_12InteractionEnergyProcessor::Default::USE_RDF [static] |
Default RDF setting. We use RDF information for the calculation of the interaction energy by default.
const Size BALL::Pair6_12InteractionEnergyProcessor::Default::VERBOSITY [static] |
Default verbosity level.