#include <BALL/FORMAT/trajectoryFile.h>
Public Member Functions | |
Constructors and Destructor | |
TrajectoryFile () | |
Default constructor. | |
TrajectoryFile (const String &filename, File::OpenMode open_mode=std::ios::in) | |
virtual | ~TrajectoryFile () |
Destructor. | |
Assignment | |
virtual void | clear () |
Clear method. | |
Predicates | |
bool | operator== (const TrajectoryFile &file) const |
Equality operator. | |
Accessors | |
Size | getNumberOfSnapShots () const |
Size | getNumberOfAtoms () const |
Public methods for file handling | |
virtual bool | readHeader () |
virtual bool | writeHeader () |
virtual bool | append (const SnapShot &snapshot) |
virtual bool | read (SnapShot &snapshot) |
virtual bool | flushToDisk (const std::vector< SnapShot > &buffer) |
Protected Attributes | |
Size | number_of_snapshots_ |
Size | number_of_atoms_ |
Private Member Functions | |
const TrajectoryFile & | operator= (const TrajectoryFile &file) |
Trajectory file format for MD simulation. This is more an interface definition than an actual class, because it would not make too much sense to create yet-another-trajectory-format. This class will be specialized by actual formats, like DCD.
Definition at line 28 of file trajectoryFile.h.
BALL::TrajectoryFile::TrajectoryFile | ( | ) |
Default constructor.
BALL::TrajectoryFile::TrajectoryFile | ( | const String & | filename, | |
File::OpenMode | open_mode = std::ios::in | |||
) |
Detailed constructor requiring a filename and the mode in which this file should be opened.
filename | the name of the file | |
open_mode | the mode in which this file should be opened |
Exception::FileNotFound | if the file could not be openend |
virtual BALL::TrajectoryFile::~TrajectoryFile | ( | ) | [virtual] |
Destructor.
Append a SnapShot to an existing file. Note that this method does note update the header.
snapshot | the SnapShot we want to save |
Reimplemented in BALL::DCDFile, and BALL::TRRFile.
virtual void BALL::TrajectoryFile::clear | ( | ) | [virtual] |
Write several SnapShots to disk.
buffer | a vector of snapshots |
File::CannotWrite | if writing to the file failed |
Reimplemented in BALL::DCDFile, and BALL::TRRFile.
Size BALL::TrajectoryFile::getNumberOfAtoms | ( | ) | const |
get the number of atoms coverd by each snapshot.
Size BALL::TrajectoryFile::getNumberOfSnapShots | ( | ) | const |
get the number of snapshots stored in this instance.
const TrajectoryFile& BALL::TrajectoryFile::operator= | ( | const TrajectoryFile & | file | ) | [private] |
bool BALL::TrajectoryFile::operator== | ( | const TrajectoryFile & | file | ) | const |
Equality operator.
Read the next SnapShot from the file.
snapshot | a buffer for result delivery |
false
ow. Reimplemented in BALL::DCDFile, and BALL::TRRFile.
virtual bool BALL::TrajectoryFile::readHeader | ( | ) | [virtual] |
Read the header of an existing file.
Reimplemented in BALL::DCDFile.
virtual bool BALL::TrajectoryFile::writeHeader | ( | ) | [virtual] |
Write a header.
Reimplemented in BALL::DCDFile.
Size BALL::TrajectoryFile::number_of_atoms_ [protected] |
Definition at line 128 of file trajectoryFile.h.
Size BALL::TrajectoryFile::number_of_snapshots_ [protected] |
Definition at line 125 of file trajectoryFile.h.