BALL::Peptides::PeptideBuilder Class Reference
[Creation of peptides]

#include <BALL/STRUCTURE/peptideBuilder.h>

Inheritance diagram for BALL::Peptides::PeptideBuilder:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 PeptideBuilder ()
 PeptideBuilder (const std::vector< AminoAcidDescriptor > &sequence)
 PeptideBuilder (const String &sequence, const Angle &phi=Angle(-47., false), const Angle &psi=Angle(-58., false), const Angle &omega=Angle(180., false))
 PeptideBuilder (const PeptideBuilder &pc)
virtual ~PeptideBuilder ()
void addAminoAcid (const String &type, const Angle &phi=Angle(-47., false), const Angle &psi=Angle(-58., false), const Angle &omega=Angle(180., false))
void addAminoAcid (const AminoAcidDescriptor &aad)
void setChainName (const String &name)
const StringgetChainName () const
void setProteinName (const String &name)
const StringgetProteinName () const
Proteinconstruct ()
void setFragmentDB (const FragmentDB *db)
const FragmentDBgetFragmentDB () const

Protected Member Functions

ResiduecreateResidue_ (const String &type, const int id)
void insert_ (Residue &resnew, Residue &resold)
void transform_ (const Angle &phi, const Angle &psi, Residue &resold, Residue &resnew)
void peptide_ (Residue &resold, Residue &resnew)
void setOmega_ (Residue &resold, Residue &residue, const Angle &omega)
PDBAtomgetAtomByName_ (Residue &res, const String &name)

Protected Attributes

std::vector< AminoAcidDescriptorsequence_
String chainname_
String proteinname_
bool is_proline_
 The proline flag.
FragmentDBfragment_db_

Detailed Description

Build a Peptide from a sequence and the corresponing angles. Dont forget to call setFragmentDB() before using this class.

Definition at line 92 of file peptideBuilder.h.


Constructor & Destructor Documentation

BALL::Peptides::PeptideBuilder::PeptideBuilder (  ) 

Default constructor.

BALL::Peptides::PeptideBuilder::PeptideBuilder ( const std::vector< AminoAcidDescriptor > &  sequence  ) 

Detailed constructor. This constructor takes a vector of AminoAcidDescriptors and prepares everything for the construction process.

BALL::Peptides::PeptideBuilder::PeptideBuilder ( const String sequence,
const Angle phi = Angle(-47., false),
const Angle psi = Angle(-58., false),
const Angle omega = Angle(180., false) 
)

Construct a peptide from a one-letter code sequence.

BALL::Peptides::PeptideBuilder::PeptideBuilder ( const PeptideBuilder pc  ) 

copy constructor

virtual BALL::Peptides::PeptideBuilder::~PeptideBuilder (  )  [virtual]

Destructor.


Member Function Documentation

void BALL::Peptides::PeptideBuilder::addAminoAcid ( const AminoAcidDescriptor aad  ) 

Adds another amino acid to the sequence.

void BALL::Peptides::PeptideBuilder::addAminoAcid ( const String type,
const Angle phi = Angle(-47., false),
const Angle psi = Angle(-58., false),
const Angle omega = Angle(180., false) 
)

Adds another amino acid to the sequence.

Protein* BALL::Peptides::PeptideBuilder::construct (  ) 

Constructs the peptide and returns it.

Residue* BALL::Peptides::PeptideBuilder::createResidue_ ( const String type,
const int  id 
) [protected]

some helper functions for the construction of the residue; for internal use only omega is not yet implemented

PDBAtom* BALL::Peptides::PeptideBuilder::getAtomByName_ ( Residue res,
const String name 
) [protected]
const String& BALL::Peptides::PeptideBuilder::getChainName (  )  const

Returns the name of the chain.

const FragmentDB* BALL::Peptides::PeptideBuilder::getFragmentDB (  )  const
const String& BALL::Peptides::PeptideBuilder::getProteinName (  )  const

Returns the name of the protein.

void BALL::Peptides::PeptideBuilder::insert_ ( Residue resnew,
Residue resold 
) [protected]
void BALL::Peptides::PeptideBuilder::peptide_ ( Residue resold,
Residue resnew 
) [protected]
void BALL::Peptides::PeptideBuilder::setChainName ( const String name  ) 

Sets the name of the chain.

void BALL::Peptides::PeptideBuilder::setFragmentDB ( const FragmentDB db  ) 
void BALL::Peptides::PeptideBuilder::setOmega_ ( Residue resold,
Residue residue,
const Angle omega 
) [protected]
void BALL::Peptides::PeptideBuilder::setProteinName ( const String name  ) 

Sets the name of the protein.

void BALL::Peptides::PeptideBuilder::transform_ ( const Angle phi,
const Angle psi,
Residue resold,
Residue resnew 
) [protected]

Member Data Documentation

Definition at line 159 of file peptideBuilder.h.

Definition at line 164 of file peptideBuilder.h.

The proline flag.

Definition at line 163 of file peptideBuilder.h.

Definition at line 160 of file peptideBuilder.h.

Definition at line 158 of file peptideBuilder.h.

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